From c922e2a3052b5353d4a64dbe140e3d5bb291c805 Mon Sep 17 00:00:00 2001 From: tartalo Date: Sat, 7 Nov 2009 15:54:33 +0100 Subject: Fix to Wintergrasp teleporters (Backout 5866), by Spp. Closes #90 *Wintergrasp: Move attacker questgivers to their corresponding campament, BySpp Closes #101 --HG-- branch : trunk --- src/bindings/scripts/scripts/world/go_scripts.cpp | 13 ------------- 1 file changed, 13 deletions(-) (limited to 'src/bindings/scripts') diff --git a/src/bindings/scripts/scripts/world/go_scripts.cpp b/src/bindings/scripts/scripts/world/go_scripts.cpp index 012ea4d911d..d750a3677d1 100644 --- a/src/bindings/scripts/scripts/world/go_scripts.cpp +++ b/src/bindings/scripts/scripts/world/go_scripts.cpp @@ -471,14 +471,6 @@ bool GOHello_go_bashir_crystalforge(Player* pPlayer, GameObject* pGO) return false; } -bool GOHello_go_wg2voa_portal(Player* pPlayer, GameObject* pGO) -{ - // teleport player inside VoA if faction controls WG, core has already set faction for this GO - pPlayer->TeleportTo(571,5405.61,2854.35,418.90,2.4636); - pPlayer->SetPvP(false); - return false; -} - /*###### ## matrix_punchograph ######*/ @@ -684,11 +676,6 @@ void AddSC_go_scripts() newscript->pGOHello = &GOHello_go_bashir_crystalforge; newscript->RegisterSelf(); - newscript = new Script; - newscript->Name = "go_wg2voa_portal"; - newscript->pGOHello = &GOHello_go_wg2voa_portal; - newscript->RegisterSelf(); - newscript = new Script; newscript->Name = "go_matrix_punchograph"; newscript->pGOHello = &GOHello_go_matrix_punchograph; -- cgit v1.2.3