From d8e5b86e543921606e450ebfcaa08aad02bdb3c1 Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 21 Aug 2009 10:52:02 -0500 Subject: *Add assert back to antiair AI. spell[0] is necessary for this AI. If there is no spell[0] in db, then this ai should not be used. --HG-- branch : trunk --- .../eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) (limited to 'src/bindings/scripts') diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp index 3a1f7304688..b13423e850f 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp @@ -104,16 +104,11 @@ struct TRINITY_DLL_DECL mob_anti_airAI : public ScriptedAI { mob_anti_airAI(Creature *c) : ScriptedAI(c) { - if(!me->m_spells[0]) - spell = NULL; - else - spell = me->m_spells[0]; - + assert(me->m_spells[0]); range = DoGetSpellMaxRange(me->m_spells[0]); } float range; - uint32 spell; void MoveInLineOfSight(Unit *who) { @@ -141,7 +136,7 @@ struct TRINITY_DLL_DECL mob_anti_airAI : public ScriptedAI if(me->getVictim()->IsFlying() || !me->IsWithinMeleeRange(me->getVictim())) { - if(!DoSpellAttackIfReady(spell)) + if(!DoSpellAttackIfReady(me->m_spells[0])) EnterEvadeMode(); } else -- cgit v1.2.3