From 6a767c3bd65fa552f6f39b88f7515ebe3f19641f Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 6 Nov 2025 19:42:17 +0100 Subject: Core/MMaps: Implemented dynamic mmap tile rebuilding for destructible objects --- src/common/Collision/DynamicTree.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/common/Collision/DynamicTree.cpp') diff --git a/src/common/Collision/DynamicTree.cpp b/src/common/Collision/DynamicTree.cpp index 59a7c988ee8..129c1a41878 100644 --- a/src/common/Collision/DynamicTree.cpp +++ b/src/common/Collision/DynamicTree.cpp @@ -36,7 +36,7 @@ int CHECK_TREE_PERIOD = 200; } // namespace template<> struct PositionTrait< GameObjectModel> { - static void getPosition(GameObjectModel const& g, G3D::Vector3& p) { p = g.getPosition(); } + static void getPosition(GameObjectModel const& g, G3D::Vector3& p) { p = g.GetPosition(); } }; template<> struct BoundsTrait< GameObjectModel> { -- cgit v1.2.3