From b23190393248455f04d3a06def030a1ec7efad1e Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 4 Sep 2020 13:38:24 +0200 Subject: Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port --- src/common/Collision/DynamicTree.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/common/Collision/DynamicTree.h') diff --git a/src/common/Collision/DynamicTree.h b/src/common/Collision/DynamicTree.h index 5581702a504..6ddbb33c221 100644 --- a/src/common/Collision/DynamicTree.h +++ b/src/common/Collision/DynamicTree.h @@ -53,9 +53,9 @@ public: bool getAreaInfo(float x, float y, float& z, PhaseShift const& phaseShift, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const; void getAreaAndLiquidData(float x, float y, float z, PhaseShift const& phaseShift, uint8 reqLiquidType, VMAP::AreaAndLiquidData& data) const; - void insert(const GameObjectModel&); - void remove(const GameObjectModel&); - bool contains(const GameObjectModel&) const; + void insert(GameObjectModel const&); + void remove(GameObjectModel const&); + bool contains(GameObjectModel const&) const; void balance(); void update(uint32 diff); -- cgit v1.2.3