From 5acd3085501fb7ad4ad76ccec4f727e20869cacd Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 5 Jul 2024 17:48:08 +0200 Subject: Core/Vmaps: Minor cleanup in MapTree - use unique_ptr to manage file handles (cherry picked from commit 5dbb6b043f8e66a3b163e4275dc8ec8ce22ce096) --- src/common/Collision/Management/VMapManager2.cpp | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) (limited to 'src/common/Collision/Management/VMapManager2.cpp') diff --git a/src/common/Collision/Management/VMapManager2.cpp b/src/common/Collision/Management/VMapManager2.cpp index 82fcd47f3d2..02d618836ec 100644 --- a/src/common/Collision/Management/VMapManager2.cpp +++ b/src/common/Collision/Management/VMapManager2.cpp @@ -23,8 +23,6 @@ #include "VMapDefinitions.h" #include "WorldModel.h" #include -#include -#include #include using G3D::Vector3; @@ -103,11 +101,7 @@ namespace VMAP // move to MapTree too? std::string VMapManager2::getMapFileName(unsigned int mapId) { - std::stringstream fname; - fname.width(4); - fname << std::setfill('0') << mapId << std::string(MAP_FILENAME_EXTENSION2); - - return fname.str(); + return Trinity::StringFormat("{:04}.vmtree", mapId); } LoadResult VMapManager2::loadMap(char const* basePath, unsigned int mapId, int x, int y) -- cgit v1.2.3