From d5f1fefe7f6772b11e9fbb052bfd36be9bda98e2 Mon Sep 17 00:00:00 2001 From: killerwife Date: Sat, 24 Apr 2021 14:58:16 +0200 Subject: Vmap: Introduce skipping of antiportals and unreachable mogp (#26331) * Vmap: Introduce skipping of antiportals and unreachable mogp * Reduce differences with master branch * Update VMAP and MMAP versions * Update MMAPs version Co-authored-by: jackpoz --- src/common/Collision/VMapDefinitions.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/common/Collision/VMapDefinitions.h') diff --git a/src/common/Collision/VMapDefinitions.h b/src/common/Collision/VMapDefinitions.h index 35215128a9d..a2702b32609 100644 --- a/src/common/Collision/VMapDefinitions.h +++ b/src/common/Collision/VMapDefinitions.h @@ -24,8 +24,8 @@ namespace VMAP { - const char VMAP_MAGIC[] = "VMAP_4.7"; - const char RAW_VMAP_MAGIC[] = "VMAP047"; // used in extracted vmap files with raw data + const char VMAP_MAGIC[] = "VMAP_4.8"; + const char RAW_VMAP_MAGIC[] = "VMAP048"; // used in extracted vmap files with raw data const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree"; // defined in TileAssembler.cpp currently... -- cgit v1.2.3