From 9894f6b802c974bb36acd7fbb0d083455a1f0f1b Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 31 Oct 2023 20:20:00 +0100 Subject: Core/Random: Changed random functions returning doubles to return floats * They were all cast to float at use anyway * Improves roll_chance_f performance (rand32() is now called internally by uniform_real_distribution once instead of twice) --- src/common/Utilities/Random.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/common/Utilities/Random.cpp') diff --git a/src/common/Utilities/Random.cpp b/src/common/Utilities/Random.cpp index 64b4f0c57d3..973832a1cf3 100644 --- a/src/common/Utilities/Random.cpp +++ b/src/common/Utilities/Random.cpp @@ -72,15 +72,15 @@ uint32 rand32() return GetRng()->RandomUInt32(); } -double rand_norm() +float rand_norm() { - std::uniform_real_distribution urd; + std::uniform_real_distribution urd; return urd(engine); } -double rand_chance() +float rand_chance() { - std::uniform_real_distribution urd(0.0, 100.0); + std::uniform_real_distribution urd(0.0f, 100.0f); return urd(engine); } -- cgit v1.2.3