From d11c3807b32d51e48ed4557972a627f6366956d9 Mon Sep 17 00:00:00 2001 From: Treeston Date: Tue, 14 Jul 2020 01:35:25 +0200 Subject: Core/Time: Rename GetGameTime{System, Steady}Point methods The names are a bit unhandy. Rename them (shorter but still meaningful). GetGameTimeSystemPoint() -> GetSystemTime() GetGameTimeSteadyPoint() -> Now() Also add 2 new typedefs: typedef std::chrono::steady_clock::time_point TimePoint; typedef std::chrono::system_clock::time_point SystemTimePoint; Closes #25042 (cherry picked from commit 896b68d5c297b06587645caebc98b704978ecaa7) --- src/common/Utilities/Timer.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/common/Utilities/Timer.h') diff --git a/src/common/Utilities/Timer.h b/src/common/Utilities/Timer.h index 4abd6cc8ca1..a197c5cfbb4 100644 --- a/src/common/Utilities/Timer.h +++ b/src/common/Utilities/Timer.h @@ -19,9 +19,9 @@ #define TRINITY_TIMER_H #include "Define.h" -#include +#include "Duration.h" -inline std::chrono::steady_clock::time_point GetApplicationStartTime() +inline TimePoint GetApplicationStartTime() { using namespace std::chrono; @@ -46,7 +46,7 @@ inline uint32 getMSTimeDiff(uint32 oldMSTime, uint32 newMSTime) return newMSTime - oldMSTime; } -inline uint32 getMSTimeDiff(uint32 oldMSTime, std::chrono::steady_clock::time_point newTime) +inline uint32 getMSTimeDiff(uint32 oldMSTime, TimePoint newTime) { using namespace std::chrono; -- cgit v1.2.3