From ccde296fd3822898e8959c009211fe880a0429f7 Mon Sep 17 00:00:00 2001 From: megamage Date: Wed, 25 Feb 2009 17:53:05 -0600 Subject: *Fix some crash bugs. --HG-- branch : trunk --- src/framework/GameSystem/Grid.h | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/framework/GameSystem') diff --git a/src/framework/GameSystem/Grid.h b/src/framework/GameSystem/Grid.h index a60b7306efb..fffa8120883 100644 --- a/src/framework/GameSystem/Grid.h +++ b/src/framework/GameSystem/Grid.h @@ -120,6 +120,15 @@ class TRINITY_DLL_DECL Grid */ template bool RemoveGridObject(SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl) { return i_container.template remove(obj, hdl); } + bool NoWorldObjectInGrid() const + { + return i_objects.GetElements().isEmpty(); + } + + bool NoGridObjectInGrid() const + { + return i_container.GetElements().isEmpty(); + } private: typedef typename ThreadModel::Lock Guard; -- cgit v1.2.3