From d19e12708001fbef2308be0e8cb5375a2ac7af48 Mon Sep 17 00:00:00 2001 From: Spp Date: Wed, 7 Apr 2010 19:14:10 +0200 Subject: Code style (game + scripts only): "if(" --> "if (" --HG-- branch : trunk --- src/game/Bag.cpp | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'src/game/Bag.cpp') diff --git a/src/game/Bag.cpp b/src/game/Bag.cpp index e71bfc02fd0..c56e0c71007 100644 --- a/src/game/Bag.cpp +++ b/src/game/Bag.cpp @@ -41,7 +41,7 @@ Bag::~Bag() for (uint8 i = 0; i < MAX_BAG_SIZE; ++i) if (Item *item = m_bagslot[i]) { - if(item->IsInWorld()) + if (item->IsInWorld()) { sLog.outCrash("Item %u (slot %u, bag slot %u) in bag %u (slot %u, bag slot %u, m_bagslot %u) is to be deleted but is still in world.", item->GetEntry(), (uint32)item->GetSlot(), (uint32)item->GetBagSlot(), @@ -57,14 +57,14 @@ void Bag::AddToWorld() Item::AddToWorld(); for (uint32 i = 0; i < GetBagSize(); ++i) - if(m_bagslot[i]) + if (m_bagslot[i]) m_bagslot[i]->AddToWorld(); } void Bag::RemoveFromWorld() { for (uint32 i = 0; i < GetBagSize(); ++i) - if(m_bagslot[i]) + if (m_bagslot[i]) m_bagslot[i]->RemoveFromWorld(); Item::RemoveFromWorld(); @@ -74,7 +74,7 @@ bool Bag::Create(uint32 guidlow, uint32 itemid, Player const* owner) { ItemPrototype const * itemProto = objmgr.GetItemPrototype(itemid); - if(!itemProto || itemProto->ContainerSlots > MAX_BAG_SIZE) + if (!itemProto || itemProto->ContainerSlots > MAX_BAG_SIZE) return false; Object::_Create( guidlow, 0, HIGHGUID_CONTAINER ); @@ -110,7 +110,7 @@ void Bag::SaveToDB() bool Bag::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult_AutoPtr result) { - if(!Item::LoadFromDB(guid, owner_guid, result)) + if (!Item::LoadFromDB(guid, owner_guid, result)) return false; // cleanup bag content related item value fields (its will be filled correctly from `character_inventory`) @@ -177,7 +177,7 @@ void Bag::BuildCreateUpdateBlockForPlayer( UpdateData *data, Player *target ) co Item::BuildCreateUpdateBlockForPlayer( data, target ); for (uint32 i = 0; i < GetBagSize(); ++i) - if(m_bagslot[i]) + if (m_bagslot[i]) m_bagslot[i]->BuildCreateUpdateBlockForPlayer( data, target ); } @@ -198,16 +198,16 @@ uint32 Bag::GetItemCount( uint32 item, Item* eItem ) const for (uint32 i=0; i < GetBagSize(); ++i) { pItem = m_bagslot[i]; - if( pItem && pItem != eItem && pItem->GetEntry() == item ) + if ( pItem && pItem != eItem && pItem->GetEntry() == item ) count += pItem->GetCount(); } - if(eItem && eItem->GetProto()->GemProperties) + if (eItem && eItem->GetProto()->GemProperties) { for (uint32 i=0; i < GetBagSize(); ++i) { pItem = m_bagslot[i]; - if( pItem && pItem != eItem && pItem->GetProto()->Socket[0].Color ) + if ( pItem && pItem != eItem && pItem->GetProto()->Socket[0].Color ) count += pItem->GetGemCountWithID(item); } } @@ -218,8 +218,8 @@ uint32 Bag::GetItemCount( uint32 item, Item* eItem ) const uint8 Bag::GetSlotByItemGUID(uint64 guid) const { for (uint32 i = 0; i < GetBagSize(); ++i) - if(m_bagslot[i] != 0) - if(m_bagslot[i]->GetGUID() == guid) + if (m_bagslot[i] != 0) + if (m_bagslot[i]->GetGUID() == guid) return i; return NULL_SLOT; @@ -227,7 +227,7 @@ uint8 Bag::GetSlotByItemGUID(uint64 guid) const Item* Bag::GetItemByPos( uint8 slot ) const { - if( slot < GetBagSize() ) + if ( slot < GetBagSize() ) return m_bagslot[slot]; return NULL; -- cgit v1.2.3