From d19e12708001fbef2308be0e8cb5375a2ac7af48 Mon Sep 17 00:00:00 2001 From: Spp Date: Wed, 7 Apr 2010 19:14:10 +0200 Subject: Code style (game + scripts only): "if(" --> "if (" --HG-- branch : trunk --- src/game/BattleGroundAB.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/BattleGroundAB.cpp') diff --git a/src/game/BattleGroundAB.cpp b/src/game/BattleGroundAB.cpp index b400ebc4c9e..e4aa99e4c8d 100644 --- a/src/game/BattleGroundAB.cpp +++ b/src/game/BattleGroundAB.cpp @@ -668,7 +668,7 @@ WorldSafeLocsEntry const* BattleGroundAB::GetClosestGraveYard(Player* player) void BattleGroundAB::UpdatePlayerScore(Player *Source, uint32 type, uint32 value) { BattleGroundScoreMap::iterator itr = m_PlayerScores.find(Source->GetGUID()); - if( itr == m_PlayerScores.end() ) // player not found... + if ( itr == m_PlayerScores.end() ) // player not found... return; switch(type) -- cgit v1.2.3