From ad1752ca846ca9245bef82b48bd54ccdb986aeb3 Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 31 Jul 2009 10:58:24 +0800 Subject: [8259] Move functions code from ChannelMgr.h to ChannelMgr.cpp. Author: Infinity Also cleanups in #includes and singleton instantiate. --HG-- branch : trunk --- src/game/ChannelHandler.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/game/ChannelHandler.cpp') diff --git a/src/game/ChannelHandler.cpp b/src/game/ChannelHandler.cpp index 9706e5657e7..e3c10afe81f 100644 --- a/src/game/ChannelHandler.cpp +++ b/src/game/ChannelHandler.cpp @@ -24,9 +24,6 @@ #include "ObjectMgr.h" // for normalizePlayerName #include "ChannelMgr.h" -INSTANTIATE_SINGLETON_1( AllianceChannelMgr ); -INSTANTIATE_SINGLETON_1( HordeChannelMgr ); - void WorldSession::HandleJoinChannel(WorldPacket& recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); -- cgit v1.2.3