From 5651828bf74edb760d67700942fc65d51c816e0a Mon Sep 17 00:00:00 2001 From: Neo2003 Date: Sat, 4 Oct 2008 06:17:19 -0500 Subject: [svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part) * Updated to 6721 and 676 * Fixed TrinityScript logo * Version updated to 0.2.6721.676 --HG-- branch : trunk rename : 6700-670 => 6721-676 --- src/game/Chat.cpp | 2234 +++++++++++++++++++++++++++-------------------------- 1 file changed, 1131 insertions(+), 1103 deletions(-) (limited to 'src/game/Chat.cpp') diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp index 9635542cf4f..7415bfb405c 100644 --- a/src/game/Chat.cpp +++ b/src/game/Chat.cpp @@ -1,1103 +1,1131 @@ -/* - * Copyright (C) 2005-2008 MaNGOS - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include "Common.h" -#include "Language.h" -#include "Database/DatabaseEnv.h" -#include "WorldPacket.h" -#include "WorldSession.h" -#include "Opcodes.h" -#include "Log.h" -#include "World.h" -#include "ObjectMgr.h" -#include "Player.h" -#include "UpdateMask.h" -#include "Chat.h" -#include "MapManager.h" -#include "GridNotifiersImpl.h" -#include "CellImpl.h" - -bool ChatHandler::load_command_table = true; - -LanguageDesc lang_description[LANGUAGES_COUNT] = -{ - { LANG_ADDON, 0, 0 }, - { LANG_UNIVERSAL, 0, 0 }, - { LANG_ORCISH, 669, SKILL_LANG_ORCISH }, - { LANG_DARNASSIAN, 671, SKILL_LANG_DARNASSIAN }, - { LANG_TAURAHE, 670, SKILL_LANG_TAURAHE }, - { LANG_DWARVISH, 672, SKILL_LANG_DWARVEN }, - { LANG_COMMON, 668, SKILL_LANG_COMMON }, - { LANG_DEMONIC, 815, SKILL_LANG_DEMON_TONGUE }, - { LANG_TITAN, 816, SKILL_LANG_TITAN }, - { LANG_THALASSIAN, 813, SKILL_LANG_THALASSIAN }, - { LANG_DRACONIC, 814, SKILL_LANG_DRACONIC }, - { LANG_KALIMAG, 817, SKILL_LANG_OLD_TONGUE }, - { LANG_GNOMISH, 7340, SKILL_LANG_GNOMISH }, - { LANG_TROLL, 7341, SKILL_LANG_TROLL }, - { LANG_GUTTERSPEAK, 17737, SKILL_LANG_GUTTERSPEAK }, - { LANG_DRAENEI, 29932, SKILL_LANG_DRAENEI }, - { LANG_ZOMBIE, 0, 0 }, - { LANG_GNOMISH_BINARY, 0, 0 }, - { LANG_GOBLIN_BINARY, 0, 0 } -}; - -LanguageDesc const* GetLanguageDescByID(uint32 lang) -{ - for(int i = 0; i < LANGUAGES_COUNT; ++i) - { - if(uint32(lang_description[i].lang_id) == lang) - return &lang_description[i]; - } - - return NULL; -} - -LanguageDesc const* GetLanguageDescBySpell(uint32 spell_id) -{ - for(int i = 0; i < LANGUAGES_COUNT; ++i) - { - if(lang_description[i].spell_id == spell_id) - return &lang_description[i]; - } - - return NULL; -} - -LanguageDesc const* GetLanguageDescBySkill(uint32 skill_id) -{ - for(int i = 0; i < LANGUAGES_COUNT; ++i) - { - if(lang_description[i].skill_id == skill_id) - return &lang_description[i]; - } - - return NULL; -} - -ChatCommand * ChatHandler::getCommandTable() -{ - static ChatCommand serverCommandTable[] = - { - { "idlerestart", SEC_ADMINISTRATOR, &ChatHandler::HandleIdleRestartCommand, "", NULL }, - { "idleshutdown", SEC_ADMINISTRATOR, &ChatHandler::HandleIdleShutDownCommand, "", NULL }, - { "info", SEC_PLAYER, &ChatHandler::HandleInfoCommand, "", NULL }, - { "restart", SEC_ADMINISTRATOR, &ChatHandler::HandleRestartCommand, "", NULL }, - { "shutdown", SEC_ADMINISTRATOR, &ChatHandler::HandleShutDownCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand modifyCommandTable[] = - { - { "hp", SEC_MODERATOR, &ChatHandler::HandleModifyHPCommand, "", NULL }, - { "mana", SEC_MODERATOR, &ChatHandler::HandleModifyManaCommand, "", NULL }, - { "rage", SEC_MODERATOR, &ChatHandler::HandleModifyRageCommand, "", NULL }, - { "energy", SEC_MODERATOR, &ChatHandler::HandleModifyEnergyCommand, "", NULL }, - { "money", SEC_MODERATOR, &ChatHandler::HandleModifyMoneyCommand, "", NULL }, - { "speed", SEC_MODERATOR, &ChatHandler::HandleModifySpeedCommand, "", NULL }, - { "swim", SEC_MODERATOR, &ChatHandler::HandleModifySwimCommand, "", NULL }, - { "scale", SEC_MODERATOR, &ChatHandler::HandleModifyScaleCommand, "", NULL }, - { "bit", SEC_MODERATOR, &ChatHandler::HandleModifyBitCommand, "", NULL }, - { "bwalk", SEC_MODERATOR, &ChatHandler::HandleModifyBWalkCommand, "", NULL }, - { "fly", SEC_MODERATOR, &ChatHandler::HandleModifyFlyCommand, "", NULL }, - { "aspeed", SEC_MODERATOR, &ChatHandler::HandleModifyASpeedCommand, "", NULL }, - { "faction", SEC_MODERATOR, &ChatHandler::HandleModifyFactionCommand, "", NULL }, - { "spell", SEC_MODERATOR, &ChatHandler::HandleModifySpellCommand, "", NULL }, - { "tp", SEC_MODERATOR, &ChatHandler::HandleModifyTalentCommand, "", NULL }, - { "titles", SEC_MODERATOR, &ChatHandler::HandleModifyKnownTitlesCommand, "", NULL }, - { "mount", SEC_MODERATOR, &ChatHandler::HandleModifyMountCommand, "", NULL }, - { "honor", SEC_MODERATOR, &ChatHandler::HandleModifyHonorCommand, "", NULL }, - { "rep", SEC_MODERATOR, &ChatHandler::HandleModifyRepCommand, "", NULL }, - { "arena", SEC_MODERATOR, &ChatHandler::HandleModifyArenaCommand, "", NULL }, - { "drunk", SEC_MODERATOR, &ChatHandler::HandleDrunkCommand, "", NULL }, - { "standstate", SEC_GAMEMASTER, &ChatHandler::HandleStandStateCommand, "", NULL }, - { "morph", SEC_GAMEMASTER, &ChatHandler::HandleMorphCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand wpCommandTable[] = - { - { "show", SEC_GAMEMASTER, &ChatHandler::HandleWpShowCommand, "", NULL }, - { "add", SEC_GAMEMASTER, &ChatHandler::HandleWpAddCommand, "", NULL }, - { "modify", SEC_GAMEMASTER, &ChatHandler::HandleWpModifyCommand, "", NULL }, - { "export", SEC_ADMINISTRATOR, &ChatHandler::HandleWpExportCommand, "", NULL }, - { "import", SEC_ADMINISTRATOR, &ChatHandler::HandleWpImportCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand debugCommandTable[] = - { - { "inarc", SEC_ADMINISTRATOR, &ChatHandler::HandleDebugInArcCommand, "", NULL }, - { "spellfail", SEC_ADMINISTRATOR, &ChatHandler::HandleDebugSpellFailCommand, "", NULL }, - { "setpoi", SEC_ADMINISTRATOR, &ChatHandler::HandleSetPoiCommand, "", NULL }, - { "qpartymsg", SEC_ADMINISTRATOR, &ChatHandler::HandleSendQuestPartyMsgCommand, "", NULL }, - { "qinvalidmsg", SEC_ADMINISTRATOR, &ChatHandler::HandleSendQuestInvalidMsgCommand, "", NULL }, - { "equiperr", SEC_ADMINISTRATOR, &ChatHandler::HandleEquipErrorCommand, "", NULL }, - { "sellerr", SEC_ADMINISTRATOR, &ChatHandler::HandleSellErrorCommand, "", NULL }, - { "buyerr", SEC_ADMINISTRATOR, &ChatHandler::HandleBuyErrorCommand, "", NULL }, - { "sendopcode", SEC_ADMINISTRATOR, &ChatHandler::HandleSendOpcodeCommand, "", NULL }, - { "uws", SEC_ADMINISTRATOR, &ChatHandler::HandleUpdateWorldStateCommand, "", NULL }, - { "ps", SEC_ADMINISTRATOR, &ChatHandler::HandlePlaySound2Command, "", NULL }, - { "scn", SEC_ADMINISTRATOR, &ChatHandler::HandleSendChannelNotifyCommand, "", NULL }, - { "scm", SEC_ADMINISTRATOR, &ChatHandler::HandleSendChatMsgCommand, "", NULL }, - { "getitemstate", SEC_ADMINISTRATOR, &ChatHandler::HandleGetItemState, "", NULL }, - { "playsound", SEC_MODERATOR, &ChatHandler::HandlePlaySoundCommand, "", NULL }, - { "update", SEC_ADMINISTRATOR, &ChatHandler::HandleUpdate, "", NULL }, - { "setvalue", SEC_ADMINISTRATOR, &ChatHandler::HandleSetValue, "", NULL }, - { "getvalue", SEC_ADMINISTRATOR, &ChatHandler::HandleGetValue, "", NULL }, - { "Mod32Value", SEC_ADMINISTRATOR, &ChatHandler::HandleMod32Value, "", NULL }, - { "anim", SEC_GAMEMASTER, &ChatHandler::HandleAnimCommand, "", NULL }, - { "lootrecipient", SEC_GAMEMASTER, &ChatHandler::HandleGetLootRecipient, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand eventCommandTable[] = - { - { "activelist", SEC_GAMEMASTER, &ChatHandler::HandleEventActiveListCommand, "", NULL }, - { "start", SEC_GAMEMASTER, &ChatHandler::HandleEventStartCommand, "", NULL }, - { "stop", SEC_GAMEMASTER, &ChatHandler::HandleEventStopCommand, "", NULL }, - { "", SEC_GAMEMASTER, &ChatHandler::HandleEventInfoCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand learnCommandTable[] = - { - { "all", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnAllCommand, "", NULL }, - { "all_gm", SEC_GAMEMASTER, &ChatHandler::HandleLearnAllGMCommand, "", NULL }, - { "all_crafts", SEC_GAMEMASTER, &ChatHandler::HandleLearnAllCraftsCommand, "", NULL }, - { "all_default", SEC_MODERATOR, &ChatHandler::HandleLearnAllDefaultCommand, "", NULL }, - { "all_lang", SEC_MODERATOR, &ChatHandler::HandleLearnAllLangCommand, "", NULL }, - { "all_myclass", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnAllMyClassCommand, "", NULL }, - { "all_myspells", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnAllMySpellsCommand, "", NULL }, - { "all_mytalents", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnAllMyTalentsCommand, "", NULL }, - { "all_recipes", SEC_GAMEMASTER, &ChatHandler::HandleLearnAllRecipesCommand, "", NULL }, - { "", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand reloadCommandTable[] = - { - { "all", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllCommand, "", NULL }, - { "all_quest", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllQuestCommand, "", NULL }, - { "all_loot", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllLootCommand, "", NULL }, - { "all_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllScriptsCommand, "", NULL }, - { "all_spell", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllSpellCommand, "", NULL }, - { "all_item", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllItemCommand, "", NULL }, - - { "config", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadConfigCommand, "", NULL }, - - { "areatrigger_tavern", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAreaTriggerTavernCommand, "", NULL }, - { "areatrigger_teleport", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAreaTriggerTeleportCommand, "", NULL }, - { "areatrigger_involvedrelation",SEC_ADMINISTRATOR, &ChatHandler::HandleReloadQuestAreaTriggersCommand, "", NULL }, - { "event_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadEventScriptsCommand, "", NULL }, - { "command", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadCommandCommand, "", NULL }, - { "creature_involvedrelation", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadCreatureQuestInvRelationsCommand,"",NULL }, - { "creature_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesCreatureCommand, "", NULL }, - { "creature_questrelation", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadCreatureQuestRelationsCommand, "", NULL }, - { "disenchant_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesDisenchantCommand, "", NULL }, - { "fishing_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesFishingCommand, "", NULL }, - { "game_graveyard_zone", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGameGraveyardZoneCommand, "", NULL }, - { "gameobject_involvedrelation", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGOQuestInvRelationsCommand, "", NULL }, - { "gameobject_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesGameobjectCommand, "", NULL }, - { "gameobject_questrelation", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGOQuestRelationsCommand, "", NULL }, - { "gameobject_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGameObjectScriptsCommand, "", NULL }, - { "item_enchantment_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadItemEnchantementsCommand, "", NULL }, - { "item_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesItemCommand, "", NULL }, - { "mangos_string", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadMangosStringCommand, "", NULL }, - { "page_text", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadPageTextsCommand, "", NULL }, - { "pickpocketing_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesPickpocketingCommand,"",NULL}, - { "prospecting_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesProspectingCommand,"", NULL }, - { "quest_mail_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesQuestMailCommand, "", NULL }, - { "quest_end_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadQuestEndScriptsCommand, "", NULL }, - { "quest_start_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadQuestStartScriptsCommand, "", NULL }, - { "quest_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadQuestTemplateCommand, "", NULL }, - { "reference_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesReferenceCommand, "", NULL }, - { "reserved_name", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadReservedNameCommand, "", NULL }, - { "skill_discovery_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSkillDiscoveryTemplateCommand, "", NULL }, - { "skill_extra_item_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSkillExtraItemTemplateCommand, "", NULL }, - { "skill_fishing_base_level", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSkillFishingBaseLevelCommand, "", NULL }, - { "skinning_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesSkinningCommand, "", NULL }, - { "spell_affect", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellAffectCommand, "", NULL }, - { "spell_chain", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellChainCommand, "", NULL }, - { "spell_elixir", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellElixirCommand, "", NULL }, - { "spell_learn_spell", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellLearnSpellCommand, "", NULL }, - { "spell_pet_auras", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellPetAurasCommand, "", NULL }, - { "spell_proc_event", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellProcEventCommand, "", NULL }, - { "spell_script_target", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellScriptTargetCommand, "", NULL }, - { "spell_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellScriptsCommand, "", NULL }, - { "spell_target_position", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellTargetPositionCommand, "", NULL }, - { "spell_threats", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellThreatsCommand, "", NULL }, - { "", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand honorCommandTable[] = - { - { "add", SEC_GAMEMASTER, &ChatHandler::HandleAddHonorCommand, "", NULL }, - { "addkill", SEC_GAMEMASTER, &ChatHandler::HandleHonorAddKillCommand, "", NULL }, - { "update", SEC_GAMEMASTER, &ChatHandler::HandleUpdateHonorFieldsCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand guildCommandTable[] = - { - { "create", SEC_GAMEMASTER, &ChatHandler::HandleGuildCreateCommand, "", NULL }, - { "delete", SEC_GAMEMASTER, &ChatHandler::HandleGuildDeleteCommand, "", NULL }, - { "invite", SEC_GAMEMASTER, &ChatHandler::HandleGuildInviteCommand, "", NULL }, - { "uninvite", SEC_GAMEMASTER, &ChatHandler::HandleGuildUninviteCommand, "", NULL }, - { "rank", SEC_GAMEMASTER, &ChatHandler::HandleGuildRankCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand lookupCommandTable[] = - { - { "area", SEC_MODERATOR, &ChatHandler::HandleLookupAreaCommand, "", NULL }, - { "creature", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupCreatureCommand, "", NULL }, - { "event", SEC_GAMEMASTER, &ChatHandler::HandleLookupEventCommand, "", NULL }, - { "faction", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupFactionCommand, "", NULL }, - { "item", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupItemCommand, "", NULL }, - { "itemset", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupItemSetCommand, "", NULL }, - { "object", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupObjectCommand, "", NULL }, - { "quest", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupQuestCommand, "", NULL }, - { "skill", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupSkillCommand, "", NULL }, - { "spell", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupSpellCommand, "", NULL }, - { "tele", SEC_MODERATOR, &ChatHandler::HandleLookupTeleCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand resetCommandTable[] = - { - { "honor", SEC_ADMINISTRATOR, &ChatHandler::HandleResetHonorCommand, "", NULL }, - { "level", SEC_ADMINISTRATOR, &ChatHandler::HandleResetLevelCommand, "", NULL }, - { "spells", SEC_ADMINISTRATOR, &ChatHandler::HandleResetSpellsCommand, "", NULL }, - { "stats", SEC_ADMINISTRATOR, &ChatHandler::HandleResetStatsCommand, "", NULL }, - { "talents", SEC_ADMINISTRATOR, &ChatHandler::HandleResetTalentsCommand, "", NULL }, - { "all", SEC_ADMINISTRATOR, &ChatHandler::HandleResetAllCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand castCommandTable[] = - { - { "back", SEC_ADMINISTRATOR, &ChatHandler::HandleCastBackCommand, "", NULL }, - { "dist", SEC_ADMINISTRATOR, &ChatHandler::HandleCastDistCommand, "", NULL }, - { "self", SEC_ADMINISTRATOR, &ChatHandler::HandleCastSelfCommand, "", NULL }, - { "target", SEC_ADMINISTRATOR, &ChatHandler::HandleCastTargetCommand, "", NULL }, - { "", SEC_ADMINISTRATOR, &ChatHandler::HandleCastCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand pdumpCommandTable[] = - { - { "load", SEC_ADMINISTRATOR, &ChatHandler::HandleLoadPDumpCommand, "", NULL }, - { "write", SEC_ADMINISTRATOR, &ChatHandler::HandleWritePDumpCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand listCommandTable[] = - { - { "creature", SEC_ADMINISTRATOR, &ChatHandler::HandleListCreatureCommand, "", NULL }, - { "item", SEC_ADMINISTRATOR, &ChatHandler::HandleListItemCommand, "", NULL }, - { "object", SEC_ADMINISTRATOR, &ChatHandler::HandleListObjectCommand, "", NULL }, - { "auras", SEC_ADMINISTRATOR, &ChatHandler::HandleListAurasCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand teleCommandTable[] = - { - { "add", SEC_ADMINISTRATOR, &ChatHandler::HandleAddTeleCommand, "", NULL }, - { "del", SEC_ADMINISTRATOR, &ChatHandler::HandleDelTeleCommand, "", NULL }, - { "name", SEC_MODERATOR, &ChatHandler::HandleNameTeleCommand, "", NULL }, - { "group", SEC_MODERATOR, &ChatHandler::HandleGroupTeleCommand, "", NULL }, - { "", SEC_MODERATOR, &ChatHandler::HandleTeleCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand npcCommandTable[] = - { - { "say", SEC_MODERATOR, &ChatHandler::HandleSayCommand, "", NULL }, - { "whisper", SEC_MODERATOR, &ChatHandler::HandleNpcWhisperCommand, "", NULL }, - { "yell", SEC_MODERATOR, &ChatHandler::HandleYellCommand, "", NULL }, - { "textemote", SEC_MODERATOR, &ChatHandler::HandleTextEmoteCommand, "", NULL }, - { "add", SEC_GAMEMASTER, &ChatHandler::HandleAddSpwCommand, "", NULL }, - { "delete", SEC_GAMEMASTER, &ChatHandler::HandleDelCreatureCommand, "", NULL }, - { "spawndist", SEC_GAMEMASTER, &ChatHandler::HandleSpawnDistCommand, "", NULL }, - { "spawntime", SEC_GAMEMASTER, &ChatHandler::HandleSpawnTimeCommand, "", NULL }, - { "factionid", SEC_GAMEMASTER, &ChatHandler::HandleFactionIdCommand, "", NULL }, - { "addmove", SEC_GAMEMASTER, &ChatHandler::HandleAddMoveCommand, "", NULL }, - { "setmovetype", SEC_GAMEMASTER, &ChatHandler::HandleSetMoveTypeCommand, "", NULL }, - { "move", SEC_GAMEMASTER, &ChatHandler::HandleMoveCreatureCommand, "", NULL }, - { "changelevel", SEC_GAMEMASTER, &ChatHandler::HandleChangeLevelCommand, "", NULL }, - { "setmodel", SEC_GAMEMASTER, &ChatHandler::HandleSetModelCommand, "", NULL }, - { "additem", SEC_GAMEMASTER, &ChatHandler::HandleAddVendorItemCommand, "", NULL }, - { "delitem", SEC_GAMEMASTER, &ChatHandler::HandleDelVendorItemCommand, "", NULL }, - { "flag", SEC_GAMEMASTER, &ChatHandler::HandleNPCFlagCommand, "", NULL }, - { "changeentry", SEC_ADMINISTRATOR, &ChatHandler::HandleChangeEntryCommand, "", NULL }, - { "info", SEC_ADMINISTRATOR, &ChatHandler::HandleNpcInfoCommand, "", NULL }, - { "playemote", SEC_ADMINISTRATOR, &ChatHandler::HandlePlayEmoteCommand, "", NULL }, - - //{ TODO: fix or remove this commands - { "name", SEC_GAMEMASTER, &ChatHandler::HandleNameCommand, "", NULL }, - { "subname", SEC_GAMEMASTER, &ChatHandler::HandleSubNameCommand, "", NULL }, - { "addweapon", SEC_ADMINISTRATOR, &ChatHandler::HandleAddWeaponCommand, "", NULL }, - //} - - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand goCommandTable[] = - { - { "grid", SEC_MODERATOR, &ChatHandler::HandleGoGridCommand, "", NULL }, - { "creature", SEC_GAMEMASTER, &ChatHandler::HandleGoCreatureCommand, "", NULL }, - { "object", SEC_GAMEMASTER, &ChatHandler::HandleGoObjectCommand, "", NULL }, - { "trigger", SEC_GAMEMASTER, &ChatHandler::HandleGoTriggerCommand, "", NULL }, - { "graveyard", SEC_GAMEMASTER, &ChatHandler::HandleGoGraveyardCommand, "", NULL }, - { "zonexy", SEC_MODERATOR, &ChatHandler::HandleGoZoneXYCommand, "", NULL }, - { "xy", SEC_MODERATOR, &ChatHandler::HandleGoXYCommand, "", NULL }, - { "xyz", SEC_MODERATOR, &ChatHandler::HandleGoXYZCommand, "", NULL }, - { "", SEC_MODERATOR, &ChatHandler::HandleGoXYZCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand gobjectCommandTable[] = - { - { "add", SEC_GAMEMASTER, &ChatHandler::HandleGameObjectCommand, "", NULL }, - { "delete", SEC_GAMEMASTER, &ChatHandler::HandleDelObjectCommand, "", NULL }, - { "target", SEC_GAMEMASTER, &ChatHandler::HandleTargetObjectCommand, "", NULL }, - { "turn", SEC_GAMEMASTER, &ChatHandler::HandleTurnObjectCommand, "", NULL }, - { "move", SEC_GAMEMASTER, &ChatHandler::HandleMoveObjectCommand, "", NULL }, - { "near", SEC_ADMINISTRATOR, &ChatHandler::HandleNearObjectCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand questCommandTable[] = - { - { "add", SEC_ADMINISTRATOR, &ChatHandler::HandleAddQuest, "", NULL }, - { "complete", SEC_ADMINISTRATOR, &ChatHandler::HandleCompleteQuest, "", NULL }, - { "remove", SEC_ADMINISTRATOR, &ChatHandler::HandleRemoveQuest, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand gmCommandTable[] = - { - { "list", SEC_PLAYER, &ChatHandler::HandleGMListCommand, "", NULL }, - { "visible", SEC_MODERATOR, &ChatHandler::HandleVisibleCommand, "", NULL }, - { "fly", SEC_ADMINISTRATOR, &ChatHandler::HandleFlyModeCommand, "", NULL }, - { "", SEC_MODERATOR, &ChatHandler::HandleGMmodeCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand instanceCommandTable[] = - { - { "listbinds", SEC_MODERATOR, &ChatHandler::HandleInstanceListBindsCommand, "", NULL }, - { "unbind", SEC_MODERATOR, &ChatHandler::HandleInstanceUnbindCommand, "", NULL }, - { "stats", SEC_MODERATOR, &ChatHandler::HandleInstanceStatsCommand, "", NULL }, - { "savedata", SEC_MODERATOR, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL }, - { NULL, 0, NULL, "", NULL } - }; - - static ChatCommand commandTable[] = - { - { "gm", SEC_MODERATOR, NULL, "", gmCommandTable }, - { "npc", SEC_MODERATOR, NULL, "", npcCommandTable }, - { "go", SEC_MODERATOR, NULL, "", goCommandTable }, - { "learn", SEC_MODERATOR, NULL, "", learnCommandTable }, - { "modify", SEC_MODERATOR, NULL, "", modifyCommandTable }, - { "debug", SEC_MODERATOR, NULL, "", debugCommandTable }, - { "tele", SEC_MODERATOR, NULL, "", teleCommandTable }, - { "event", SEC_GAMEMASTER, NULL, "", eventCommandTable }, - { "gobject", SEC_GAMEMASTER, NULL, "", gobjectCommandTable }, - { "honor", SEC_GAMEMASTER, NULL, "", honorCommandTable }, - { "wp", SEC_GAMEMASTER, NULL, "", wpCommandTable }, - { "quest", SEC_ADMINISTRATOR, NULL, "", questCommandTable }, - { "reload", SEC_ADMINISTRATOR, NULL, "", reloadCommandTable }, - { "list", SEC_ADMINISTRATOR, NULL, "", listCommandTable }, - { "lookup", SEC_ADMINISTRATOR, NULL, "", lookupCommandTable }, - { "pdump", SEC_ADMINISTRATOR, NULL, "", pdumpCommandTable }, - { "guild", SEC_ADMINISTRATOR, NULL, "", guildCommandTable }, - { "cast", SEC_ADMINISTRATOR, NULL, "", castCommandTable }, - { "reset", SEC_ADMINISTRATOR, NULL, "", resetCommandTable }, - { "instance", SEC_ADMINISTRATOR, NULL, "", instanceCommandTable }, - { "server", SEC_ADMINISTRATOR, NULL, "", serverCommandTable }, - - { "aura", SEC_ADMINISTRATOR, &ChatHandler::HandleAuraCommand, "", NULL }, - { "unaura", SEC_ADMINISTRATOR, &ChatHandler::HandleUnAuraCommand, "", NULL }, - { "acct", SEC_PLAYER, &ChatHandler::HandleAcctCommand, "", NULL }, - { "announce", SEC_MODERATOR, &ChatHandler::HandleAnnounceCommand, "", NULL }, - { "notify", SEC_MODERATOR, &ChatHandler::HandleNotifyCommand, "", NULL }, - { "goname", SEC_MODERATOR, &ChatHandler::HandleGonameCommand, "", NULL }, - { "namego", SEC_MODERATOR, &ChatHandler::HandleNamegoCommand, "", NULL }, - { "groupgo", SEC_MODERATOR, &ChatHandler::HandleGroupgoCommand, "", NULL }, - { "commands", SEC_PLAYER, &ChatHandler::HandleCommandsCommand, "", NULL }, - { "demorph", SEC_GAMEMASTER, &ChatHandler::HandleDeMorphCommand, "", NULL }, - { "die", SEC_ADMINISTRATOR, &ChatHandler::HandleDieCommand, "", NULL }, - { "revive", SEC_ADMINISTRATOR, &ChatHandler::HandleReviveCommand, "", NULL }, - { "dismount", SEC_PLAYER, &ChatHandler::HandleDismountCommand, "", NULL }, - { "gps", SEC_MODERATOR, &ChatHandler::HandleGPSCommand, "", NULL }, - { "guid", SEC_GAMEMASTER, &ChatHandler::HandleGUIDCommand, "", NULL }, - { "help", SEC_PLAYER, &ChatHandler::HandleHelpCommand, "", NULL }, - { "itemmove", SEC_GAMEMASTER, &ChatHandler::HandleItemMoveCommand, "", NULL }, - { "cooldown", SEC_ADMINISTRATOR, &ChatHandler::HandleCooldownCommand, "", NULL }, - { "unlearn", SEC_ADMINISTRATOR, &ChatHandler::HandleUnLearnCommand, "", NULL }, - { "distance", SEC_ADMINISTRATOR, &ChatHandler::HandleGetDistanceCommand, "", NULL }, - { "recall", SEC_MODERATOR, &ChatHandler::HandleRecallCommand, "", NULL }, - { "save", SEC_PLAYER, &ChatHandler::HandleSaveCommand, "", NULL }, - { "saveall", SEC_MODERATOR, &ChatHandler::HandleSaveAllCommand, "", NULL }, - { "kick", SEC_GAMEMASTER, &ChatHandler::HandleKickPlayerCommand, "", NULL }, - { "security", SEC_ADMINISTRATOR, &ChatHandler::HandleSecurityCommand, "", NULL }, - { "ban", SEC_ADMINISTRATOR, &ChatHandler::HandleBanCommand, "", NULL }, - { "unban", SEC_ADMINISTRATOR, &ChatHandler::HandleUnBanCommand, "", NULL }, - { "baninfo", SEC_ADMINISTRATOR, &ChatHandler::HandleBanInfoCommand, "", NULL }, - { "banlist", SEC_ADMINISTRATOR, &ChatHandler::HandleBanListCommand, "", NULL }, - { "plimit", SEC_ADMINISTRATOR, &ChatHandler::HandlePLimitCommand, "", NULL }, - { "start", SEC_PLAYER, &ChatHandler::HandleStartCommand, "", NULL }, - { "taxicheat", SEC_MODERATOR, &ChatHandler::HandleTaxiCheatCommand, "", NULL }, - { "allowmove", SEC_ADMINISTRATOR, &ChatHandler::HandleAllowMovementCommand, "", NULL }, - { "linkgrave", SEC_ADMINISTRATOR, &ChatHandler::HandleLinkGraveCommand, "", NULL }, - { "neargrave", SEC_ADMINISTRATOR, &ChatHandler::HandleNearGraveCommand, "", NULL }, - { "transport", SEC_ADMINISTRATOR, &ChatHandler::HandleSpawnTransportCommand, "", NULL }, - { "explorecheat", SEC_ADMINISTRATOR, &ChatHandler::HandleExploreCheatCommand, "", NULL }, - { "hover", SEC_ADMINISTRATOR, &ChatHandler::HandleHoverCommand, "", NULL }, - { "levelup", SEC_ADMINISTRATOR, &ChatHandler::HandleLevelUpCommand, "", NULL }, - { "showarea", SEC_ADMINISTRATOR, &ChatHandler::HandleShowAreaCommand, "", NULL }, - { "hidearea", SEC_ADMINISTRATOR, &ChatHandler::HandleHideAreaCommand, "", NULL }, - { "additem", SEC_ADMINISTRATOR, &ChatHandler::HandleAddItemCommand, "", NULL }, - { "additemset", SEC_ADMINISTRATOR, &ChatHandler::HandleAddItemSetCommand, "", NULL }, - { "bank", SEC_ADMINISTRATOR, &ChatHandler::HandleBankCommand, "", NULL }, - { "wchange", SEC_ADMINISTRATOR, &ChatHandler::HandleChangeWeather, "", NULL }, - { "ticket", SEC_GAMEMASTER, &ChatHandler::HandleTicketCommand, "", NULL }, - { "delticket", SEC_GAMEMASTER, &ChatHandler::HandleDelTicketCommand, "", NULL }, - { "maxskill", SEC_ADMINISTRATOR, &ChatHandler::HandleMaxSkillCommand, "", NULL }, - { "setskill", SEC_ADMINISTRATOR, &ChatHandler::HandleSetSkillCommand, "", NULL }, - { "whispers", SEC_MODERATOR, &ChatHandler::HandleWhispersCommand, "", NULL }, - { "pinfo", SEC_GAMEMASTER, &ChatHandler::HandlePInfoCommand, "", NULL }, - { "password", SEC_PLAYER, &ChatHandler::HandlePasswordCommand, "", NULL }, - { "lockaccount", SEC_PLAYER, &ChatHandler::HandleLockAccountCommand, "", NULL }, - { "respawn", SEC_ADMINISTRATOR, &ChatHandler::HandleRespawnCommand, "", NULL }, - { "sendmail", SEC_MODERATOR, &ChatHandler::HandleSendMailCommand, "", NULL }, - { "rename", SEC_GAMEMASTER, &ChatHandler::HandleRenameCommand, "", NULL }, - { "loadscripts", SEC_ADMINISTRATOR, &ChatHandler::HandleLoadScriptsCommand, "", NULL }, - { "mute", SEC_GAMEMASTER, &ChatHandler::HandleMuteCommand, "", NULL }, - { "unmute", SEC_GAMEMASTER, &ChatHandler::HandleUnmuteCommand, "", NULL }, - { "movegens", SEC_ADMINISTRATOR, &ChatHandler::HandleMovegensCommand, "", NULL }, - { "cometome", SEC_ADMINISTRATOR, &ChatHandler::HandleComeToMeCommand, "", NULL }, - { "damage", SEC_ADMINISTRATOR, &ChatHandler::HandleDamageCommand, "", NULL }, - { "combatstop", SEC_GAMEMASTER, &ChatHandler::HandleCombatStopCommand, "", NULL }, - - { NULL, 0, NULL, "", NULL } - }; - - if(load_command_table) - { - load_command_table = false; - - QueryResult *result = WorldDatabase.Query("SELECT name,security,help FROM command"); - if (result) - { - do - { - Field *fields = result->Fetch(); - std::string name = fields[0].GetCppString(); - for(uint32 i = 0; commandTable[i].Name != NULL; i++) - { - if (name == commandTable[i].Name) - { - commandTable[i].SecurityLevel = (uint16)fields[1].GetUInt16(); - commandTable[i].Help = fields[2].GetCppString(); - } - if(commandTable[i].ChildCommands != NULL) - { - ChatCommand *ptable = commandTable[i].ChildCommands; - for(uint32 j = 0; ptable[j].Name != NULL; j++) - { - // first case for "" named subcommand - if (ptable[j].Name[0]=='\0' && name == commandTable[i].Name || - name == fmtstring("%s %s", commandTable[i].Name, ptable[j].Name) ) - { - ptable[j].SecurityLevel = (uint16)fields[1].GetUInt16(); - ptable[j].Help = fields[2].GetCppString(); - } - } - } - } - } while(result->NextRow()); - delete result; - } - } - - return commandTable; -} - -const char *ChatHandler::GetMangosString(int32 entry) -{ - return m_session->GetMangosString(entry); -} - -bool ChatHandler::hasStringAbbr(const char* s1, const char* s2) -{ - for(;;) - { - if( !*s2 ) - return true; - else if( !*s1 ) - return false; - else if( tolower( *s1 ) != tolower( *s2 ) ) - return false; - ++s1; ++s2; - } -} - -void ChatHandler::SendSysMessage(const char *str) -{ - WorldPacket data; - - // need copy to prevent corruption by strtok call in LineFromMessage original string - char* buf = strdup(str); - char* pos = buf; - - while(char* line = LineFromMessage(pos)) - { - FillSystemMessageData(&data, line); - m_session->SendPacket(&data); - } - - free(buf); -} - -void ChatHandler::SendGlobalSysMessage(const char *str) -{ - WorldPacket data; - - // need copy to prevent corruption by strtok call in LineFromMessage original string - char* buf = strdup(str); - char* pos = buf; - - while(char* line = LineFromMessage(pos)) - { - FillSystemMessageData(&data, line); - sWorld.SendGlobalMessage(&data); - } - - free(buf); -} - -void ChatHandler::SendSysMessage(int32 entry) -{ - SendSysMessage(GetMangosString(entry)); -} - -void ChatHandler::PSendSysMessage(int32 entry, ...) -{ - const char *format = GetMangosString(entry); - va_list ap; - char str [1024]; - va_start(ap, entry); - vsnprintf(str,1024,format, ap ); - va_end(ap); - SendSysMessage(str); -} - -void ChatHandler::PSendSysMessage(const char *format, ...) -{ - va_list ap; - char str [1024]; - va_start(ap, format); - vsnprintf(str,1024,format, ap ); - va_end(ap); - SendSysMessage(str); -} - -bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, std::string fullcmd) -{ - char const* oldtext = text; - std::string cmd = ""; - - while (*text != ' ' && *text != '\0') - { - cmd += *text; - ++text; - } - - while (*text == ' ') ++text; - - if(!cmd.length()) - return false; - - for(uint32 i = 0; table[i].Name != NULL; i++) - { - // allow pass "" command name in table - if(strlen(table[i].Name) && !hasStringAbbr(table[i].Name, cmd.c_str())) - continue; - - // select subcommand from child commands list - if(table[i].ChildCommands != NULL) - { - if(!ExecuteCommandInTable(table[i].ChildCommands, text, fullcmd)) - { - if(text && text[0] != '\0') - SendSysMessage(LANG_NO_SUBCMD); - else - SendSysMessage(LANG_CMD_SYNTAX); - - ShowHelpForCommand(table[i].ChildCommands,text); - } - - return true; - } - - // check security level only for simple command (without child commands) - if(m_session->GetSecurity() < table[i].SecurityLevel) - continue; - - SetSentErrorMessage(false); - // table[i].Name == "" is special case: send original command to handler - if((this->*(table[i].Handler))(strlen(table[i].Name)!=0 ? text : oldtext)) - { - if(table[i].SecurityLevel > SEC_PLAYER) - { - Player* p = m_session->GetPlayer(); - uint64 sel_guid = p->GetSelection(); - sLog.outCommand("Command: %s [Player: %s (Account: %u) X: %f Y: %f Z: %f Map: %u Selected: %s (GUID: %u)]", - fullcmd.c_str(),p->GetName(),m_session->GetAccountId(),p->GetPositionX(),p->GetPositionY(),p->GetPositionZ(),p->GetMapId(), - GetLogNameForGuid(sel_guid),GUID_LOPART(sel_guid)); - } - } - // some commands have custom error messages. Don't send the default one in these cases. - else if(!sentErrorMessage) - { - if(!table[i].Help.empty()) - SendSysMessage(table[i].Help.c_str()); - else - SendSysMessage(LANG_CMD_SYNTAX); - } - - return true; - } - - return false; -} - -int ChatHandler::ParseCommands(const char* text) -{ - ASSERT(text); - ASSERT(*text); - - //if(m_session->GetSecurity() == 0) - // return 0; - - if(text[0] != '!' && text[0] != '.') - return 0; - - // ignore single . and ! in line - if(strlen(text) < 2) - return 0; - - // ignore messages staring from many dots. - if(text[0] == '.' && text[1] == '.' || text[0] == '!' && text[1] == '!') - return 0; - - ++text; - - std::string fullcmd = text; // original `text` can't be used. It content destroyed in command code processing. - - if(!ExecuteCommandInTable(getCommandTable(), text, fullcmd)) - SendSysMessage(LANG_NO_CMD); - - return 1; -} - -bool ChatHandler::ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd) -{ - std::string list; - for(uint32 i = 0; table[i].Name != NULL; ++i) - { - if(m_session->GetSecurity() < table[i].SecurityLevel) - continue; - - if(strlen(table[i].Name) && !hasStringAbbr(table[i].Name, subcmd)) - continue; - - (list += "\n ") += table[i].Name; - } - - if(list.empty()) - return false; - - if(table==getCommandTable()) - { - SendSysMessage(LANG_AVIABLE_CMD); - PSendSysMessage("%s",list.c_str()); - } - else - PSendSysMessage(LANG_SUBCMDS_LIST,cmd,list.c_str()); - - return true; -} - -bool ChatHandler::ShowHelpForCommand(ChatCommand *table, const char* cmd) -{ - if(*cmd) - { - for(uint32 i = 0; table[i].Name != NULL; ++i) - { - if(m_session->GetSecurity() < table[i].SecurityLevel) - continue; - - if(strlen(table[i].Name) && !hasStringAbbr(table[i].Name, cmd)) - continue; - - // have subcommand - char const* subcmd = (*cmd) ? strtok(NULL, " ") : ""; - - if(table[i].ChildCommands && subcmd && *subcmd) - { - if(ShowHelpForCommand(table[i].ChildCommands, subcmd)) - return true; - } - - if(!table[i].Help.empty()) - SendSysMessage(table[i].Help.c_str()); - - if(table[i].ChildCommands) - if(ShowHelpForSubCommands(table[i].ChildCommands,table[i].Name,subcmd ? subcmd : "")) - return true; - - return !table[i].Help.empty(); - } - } - else - { - for(uint32 i = 0; table[i].Name != NULL; ++i) - { - if(m_session->GetSecurity() < table[i].SecurityLevel) - continue; - - if(strlen(table[i].Name)) - continue; - - if(!table[i].Help.empty()) - SendSysMessage(table[i].Help.c_str()); - - if(table[i].ChildCommands) - if(ShowHelpForSubCommands(table[i].ChildCommands,"","")) - return true; - - return !table[i].Help.empty(); - } - } - - return ShowHelpForSubCommands(table,"",cmd); -} - -//Note: target_guid used only in CHAT_MSG_WHISPER_INFORM mode (in this case channelName ignored) -void ChatHandler::FillMessageData( WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker) -{ - uint32 messageLength = (message ? strlen(message) : 0) + 1; - - data->Initialize(SMSG_MESSAGECHAT, 100); // guess size - *data << uint8(type); - if ((type != CHAT_MSG_CHANNEL && type != CHAT_MSG_WHISPER) || language == LANG_ADDON) - *data << uint32(language); - else - *data << uint32(LANG_UNIVERSAL); - - switch(type) - { - case CHAT_MSG_SAY: - case CHAT_MSG_PARTY: - case CHAT_MSG_RAID: - case CHAT_MSG_GUILD: - case CHAT_MSG_OFFICER: - case CHAT_MSG_YELL: - case CHAT_MSG_WHISPER: - case CHAT_MSG_CHANNEL: - case CHAT_MSG_RAID_LEADER: - case CHAT_MSG_RAID_WARNING: - case CHAT_MSG_BG_SYSTEM_NEUTRAL: - case CHAT_MSG_BG_SYSTEM_ALLIANCE: - case CHAT_MSG_BG_SYSTEM_HORDE: - case CHAT_MSG_BATTLEGROUND: - case CHAT_MSG_BATTLEGROUND_LEADER: - target_guid = session ? session->GetPlayer()->GetGUID() : 0; - break; - case CHAT_MSG_MONSTER_SAY: - case CHAT_MSG_MONSTER_PARTY: - case CHAT_MSG_MONSTER_YELL: - case CHAT_MSG_MONSTER_WHISPER: - case CHAT_MSG_MONSTER_EMOTE: - case CHAT_MSG_RAID_BOSS_WHISPER: - case CHAT_MSG_RAID_BOSS_EMOTE: - { - *data << uint64(speaker->GetGUID()); - *data << uint32(0); // 2.1.0 - *data << uint32(strlen(speaker->GetName()) + 1); - *data << speaker->GetName(); - uint64 listener_guid = 0; - *data << uint64(listener_guid); - if(listener_guid && !IS_PLAYER_GUID(listener_guid)) - { - *data << uint32(1); // string listener_name_length - *data << uint8(0); // string listener_name - } - *data << uint32(messageLength); - *data << message; - *data << uint8(0); - return; - } - default: - if (type != CHAT_MSG_REPLY && type != CHAT_MSG_IGNORED && type != CHAT_MSG_DND && type != CHAT_MSG_AFK) - target_guid = 0; // only for CHAT_MSG_WHISPER_INFORM used original value target_guid - break; - } - - *data << uint64(target_guid); // there 0 for BG messages - *data << uint32(0); // can be chat msg group or something - - if (type == CHAT_MSG_CHANNEL) - { - ASSERT(channelName); - *data << channelName; - } - - *data << uint64(target_guid); - *data << uint32(messageLength); - *data << message; - if(session != 0 && type != CHAT_MSG_REPLY && type != CHAT_MSG_DND && type != CHAT_MSG_AFK) - *data << uint8(session->GetPlayer()->chatTag()); - else - *data << uint8(0); -} - -Player * ChatHandler::getSelectedPlayer() -{ - uint64 guid = m_session->GetPlayer()->GetSelection(); - - if (guid == 0) - return m_session->GetPlayer(); - - return objmgr.GetPlayer(guid); -} - -Unit* ChatHandler::getSelectedUnit() -{ - uint64 guid = m_session->GetPlayer()->GetSelection(); - - if (guid == 0) - return m_session->GetPlayer(); - - return ObjectAccessor::GetUnit(*m_session->GetPlayer(),guid); -} - -Creature* ChatHandler::getSelectedCreature() -{ - return ObjectAccessor::GetCreatureOrPet(*m_session->GetPlayer(),m_session->GetPlayer()->GetSelection()); -} - -char* ChatHandler::extractKeyFromLink(char* text, char const* linkType, char** something1) -{ - // skip empty - if(!text) - return NULL; - - // skip speces - while(*text==' '||*text=='\t'||*text=='\b') - ++text; - - if(!*text) - return NULL; - - // return non link case - if(text[0]!='|') - return strtok(text, " "); - - // [name] Shift-click form |color|linkType:key|h[name]|h|r - // or - // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r - - char* check = strtok(text, "|"); // skip color - if(!check) - return NULL; // end of data - - char* cLinkType = strtok(NULL, ":"); // linktype - if(!cLinkType) - return NULL; // end of data - - if(strcmp(cLinkType,linkType) != 0) - { - strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function - SendSysMessage(LANG_WRONG_LINK_TYPE); - return NULL; - } - - char* cKeys = strtok(NULL, "|"); // extract keys and values - char* cKeysTail = strtok(NULL, ""); - - char* cKey = strtok(cKeys, ":|"); // extract key - if(something1) - *something1 = strtok(NULL, ":|"); // extract something - - strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces - strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function - return cKey; -} - -char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1) -{ - // skip empty - if(!text) - return NULL; - - // skip speces - while(*text==' '||*text=='\t'||*text=='\b') - ++text; - - if(!*text) - return NULL; - - // return non link case - if(text[0]!='|') - return strtok(text, " "); - - // [name] Shift-click form |color|linkType:key|h[name]|h|r - // or - // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r - - char* check = strtok(text, "|"); // skip color - if(!check) - return NULL; // end of data - - char* cLinkType = strtok(NULL, ":"); // linktype - if(!cLinkType) - return NULL; // end of data - - for(int i = 0; linkTypes[i]; ++i) - { - if(strcmp(cLinkType,linkTypes[i]) == 0) - { - char* cKeys = strtok(NULL, "|"); // extract keys and values - char* cKeysTail = strtok(NULL, ""); - - char* cKey = strtok(cKeys, ":|"); // extract key - if(something1) - *something1 = strtok(NULL, ":|"); // extract something - - strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces - strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function - if(found_idx) - *found_idx = i; - return cKey; - } - } - - strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function - SendSysMessage(LANG_WRONG_LINK_TYPE); - return NULL; -} - -char const *fmtstring( char const *format, ... ) -{ - va_list argptr; - #define MAX_FMT_STRING 32000 - static char temp_buffer[MAX_FMT_STRING]; - static char string[MAX_FMT_STRING]; - static int index = 0; - char *buf; - int len; - - va_start(argptr, format); - vsnprintf(temp_buffer,MAX_FMT_STRING, format, argptr); - va_end(argptr); - - len = strlen(temp_buffer); - - if( len >= MAX_FMT_STRING ) - return "ERROR"; - - if (len + index >= MAX_FMT_STRING-1) - { - index = 0; - } - - buf = &string[index]; - memcpy( buf, temp_buffer, len+1 ); - - index += len + 1; - - return buf; -} - -GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry) -{ - Player* pl = m_session->GetPlayer(); - - GameObject* obj = ObjectAccessor::GetGameObject(*pl, MAKE_NEW_GUID(lowguid, entry, HIGHGUID_GAMEOBJECT)); - - if(!obj && objmgr.GetGOData(lowguid)) // guid is DB guid of object - { - // search near player then - CellPair p(MaNGOS::ComputeCellPair(pl->GetPositionX(), pl->GetPositionY())); - Cell cell(p); - cell.data.Part.reserved = ALL_DISTRICT; - - MaNGOS::GameObjectWithDbGUIDCheck go_check(*pl,lowguid); - MaNGOS::GameObjectSearcher checker(obj,go_check); - - TypeContainerVisitor, GridTypeMapContainer > object_checker(checker); - CellLock cell_lock(cell, p); - cell_lock->Visit(cell_lock, object_checker, *MapManager::Instance().GetMap(pl->GetMapId(), pl)); - } - - return obj; -} - -static char const* const spellTalentKeys[] = { - "Hspell", - "Htalent", - 0 -}; - -uint32 ChatHandler::extractSpellIdFromLink(char* text) -{ - // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r - // number or [name] Shift-click form |color|Htalent:telen_id,rank|h[name]|h|r - int type = 0; - char* rankS = NULL; - char* idS = extractKeyFromLink(text,spellTalentKeys,&type,&rankS); - if(!idS) - return 0; - - uint32 id = (uint32)atol(idS); - - // spell - if(type==0) - return id; - - // talent - TalentEntry const* talentEntry = sTalentStore.LookupEntry(id); - if(!talentEntry) - return 0; - - int32 rank = rankS ? (uint32)atol(rankS) : 0; - if(rank >= 5) - return 0; - - if(rank < 0) - rank = 0; - - return talentEntry->RankID[rank]; -} - +/* + * Copyright (C) 2005-2008 MaNGOS + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "Common.h" +#include "Language.h" +#include "Database/DatabaseEnv.h" +#include "WorldPacket.h" +#include "WorldSession.h" +#include "Opcodes.h" +#include "Log.h" +#include "World.h" +#include "ObjectMgr.h" +#include "Player.h" +#include "UpdateMask.h" +#include "Chat.h" +#include "MapManager.h" +#include "GridNotifiersImpl.h" +#include "CellImpl.h" + +bool ChatHandler::load_command_table = true; + +LanguageDesc lang_description[LANGUAGES_COUNT] = +{ + { LANG_ADDON, 0, 0 }, + { LANG_UNIVERSAL, 0, 0 }, + { LANG_ORCISH, 669, SKILL_LANG_ORCISH }, + { LANG_DARNASSIAN, 671, SKILL_LANG_DARNASSIAN }, + { LANG_TAURAHE, 670, SKILL_LANG_TAURAHE }, + { LANG_DWARVISH, 672, SKILL_LANG_DWARVEN }, + { LANG_COMMON, 668, SKILL_LANG_COMMON }, + { LANG_DEMONIC, 815, SKILL_LANG_DEMON_TONGUE }, + { LANG_TITAN, 816, SKILL_LANG_TITAN }, + { LANG_THALASSIAN, 813, SKILL_LANG_THALASSIAN }, + { LANG_DRACONIC, 814, SKILL_LANG_DRACONIC }, + { LANG_KALIMAG, 817, SKILL_LANG_OLD_TONGUE }, + { LANG_GNOMISH, 7340, SKILL_LANG_GNOMISH }, + { LANG_TROLL, 7341, SKILL_LANG_TROLL }, + { LANG_GUTTERSPEAK, 17737, SKILL_LANG_GUTTERSPEAK }, + { LANG_DRAENEI, 29932, SKILL_LANG_DRAENEI }, + { LANG_ZOMBIE, 0, 0 }, + { LANG_GNOMISH_BINARY, 0, 0 }, + { LANG_GOBLIN_BINARY, 0, 0 } +}; + +LanguageDesc const* GetLanguageDescByID(uint32 lang) +{ + for(int i = 0; i < LANGUAGES_COUNT; ++i) + { + if(uint32(lang_description[i].lang_id) == lang) + return &lang_description[i]; + } + + return NULL; +} + +LanguageDesc const* GetLanguageDescBySpell(uint32 spell_id) +{ + for(int i = 0; i < LANGUAGES_COUNT; ++i) + { + if(lang_description[i].spell_id == spell_id) + return &lang_description[i]; + } + + return NULL; +} + +LanguageDesc const* GetLanguageDescBySkill(uint32 skill_id) +{ + for(int i = 0; i < LANGUAGES_COUNT; ++i) + { + if(lang_description[i].skill_id == skill_id) + return &lang_description[i]; + } + + return NULL; +} + +ChatCommand * ChatHandler::getCommandTable() +{ + static ChatCommand serverCommandTable[] = + { + { "idlerestart", SEC_ADMINISTRATOR, &ChatHandler::HandleIdleRestartCommand, "", NULL }, + { "idleshutdown", SEC_ADMINISTRATOR, &ChatHandler::HandleIdleShutDownCommand, "", NULL }, + { "info", SEC_PLAYER, &ChatHandler::HandleInfoCommand, "", NULL }, + { "restart", SEC_ADMINISTRATOR, &ChatHandler::HandleRestartCommand, "", NULL }, + { "shutdown", SEC_ADMINISTRATOR, &ChatHandler::HandleShutDownCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand modifyCommandTable[] = + { + { "hp", SEC_MODERATOR, &ChatHandler::HandleModifyHPCommand, "", NULL }, + { "mana", SEC_MODERATOR, &ChatHandler::HandleModifyManaCommand, "", NULL }, + { "rage", SEC_MODERATOR, &ChatHandler::HandleModifyRageCommand, "", NULL }, + { "energy", SEC_MODERATOR, &ChatHandler::HandleModifyEnergyCommand, "", NULL }, + { "money", SEC_MODERATOR, &ChatHandler::HandleModifyMoneyCommand, "", NULL }, + { "speed", SEC_MODERATOR, &ChatHandler::HandleModifySpeedCommand, "", NULL }, + { "swim", SEC_MODERATOR, &ChatHandler::HandleModifySwimCommand, "", NULL }, + { "scale", SEC_MODERATOR, &ChatHandler::HandleModifyScaleCommand, "", NULL }, + { "bit", SEC_MODERATOR, &ChatHandler::HandleModifyBitCommand, "", NULL }, + { "bwalk", SEC_MODERATOR, &ChatHandler::HandleModifyBWalkCommand, "", NULL }, + { "fly", SEC_MODERATOR, &ChatHandler::HandleModifyFlyCommand, "", NULL }, + { "aspeed", SEC_MODERATOR, &ChatHandler::HandleModifyASpeedCommand, "", NULL }, + { "faction", SEC_MODERATOR, &ChatHandler::HandleModifyFactionCommand, "", NULL }, + { "spell", SEC_MODERATOR, &ChatHandler::HandleModifySpellCommand, "", NULL }, + { "tp", SEC_MODERATOR, &ChatHandler::HandleModifyTalentCommand, "", NULL }, + { "titles", SEC_MODERATOR, &ChatHandler::HandleModifyKnownTitlesCommand, "", NULL }, + { "mount", SEC_MODERATOR, &ChatHandler::HandleModifyMountCommand, "", NULL }, + { "honor", SEC_MODERATOR, &ChatHandler::HandleModifyHonorCommand, "", NULL }, + { "rep", SEC_MODERATOR, &ChatHandler::HandleModifyRepCommand, "", NULL }, + { "arena", SEC_MODERATOR, &ChatHandler::HandleModifyArenaCommand, "", NULL }, + { "drunk", SEC_MODERATOR, &ChatHandler::HandleDrunkCommand, "", NULL }, + { "standstate", SEC_GAMEMASTER, &ChatHandler::HandleStandStateCommand, "", NULL }, + { "morph", SEC_GAMEMASTER, &ChatHandler::HandleMorphCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand wpCommandTable[] = + { + { "show", SEC_GAMEMASTER, &ChatHandler::HandleWpShowCommand, "", NULL }, + { "add", SEC_GAMEMASTER, &ChatHandler::HandleWpAddCommand, "", NULL }, + { "modify", SEC_GAMEMASTER, &ChatHandler::HandleWpModifyCommand, "", NULL }, + { "export", SEC_ADMINISTRATOR, &ChatHandler::HandleWpExportCommand, "", NULL }, + { "import", SEC_ADMINISTRATOR, &ChatHandler::HandleWpImportCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand debugCommandTable[] = + { + { "inarc", SEC_ADMINISTRATOR, &ChatHandler::HandleDebugInArcCommand, "", NULL }, + { "spellfail", SEC_ADMINISTRATOR, &ChatHandler::HandleDebugSpellFailCommand, "", NULL }, + { "setpoi", SEC_ADMINISTRATOR, &ChatHandler::HandleSetPoiCommand, "", NULL }, + { "qpartymsg", SEC_ADMINISTRATOR, &ChatHandler::HandleSendQuestPartyMsgCommand, "", NULL }, + { "qinvalidmsg", SEC_ADMINISTRATOR, &ChatHandler::HandleSendQuestInvalidMsgCommand, "", NULL }, + { "equiperr", SEC_ADMINISTRATOR, &ChatHandler::HandleEquipErrorCommand, "", NULL }, + { "sellerr", SEC_ADMINISTRATOR, &ChatHandler::HandleSellErrorCommand, "", NULL }, + { "buyerr", SEC_ADMINISTRATOR, &ChatHandler::HandleBuyErrorCommand, "", NULL }, + { "sendopcode", SEC_ADMINISTRATOR, &ChatHandler::HandleSendOpcodeCommand, "", NULL }, + { "uws", SEC_ADMINISTRATOR, &ChatHandler::HandleUpdateWorldStateCommand, "", NULL }, + { "ps", SEC_ADMINISTRATOR, &ChatHandler::HandlePlaySound2Command, "", NULL }, + { "scn", SEC_ADMINISTRATOR, &ChatHandler::HandleSendChannelNotifyCommand, "", NULL }, + { "scm", SEC_ADMINISTRATOR, &ChatHandler::HandleSendChatMsgCommand, "", NULL }, + { "getitemstate", SEC_ADMINISTRATOR, &ChatHandler::HandleGetItemState, "", NULL }, + { "playsound", SEC_MODERATOR, &ChatHandler::HandlePlaySoundCommand, "", NULL }, + { "update", SEC_ADMINISTRATOR, &ChatHandler::HandleUpdate, "", NULL }, + { "setvalue", SEC_ADMINISTRATOR, &ChatHandler::HandleSetValue, "", NULL }, + { "getvalue", SEC_ADMINISTRATOR, &ChatHandler::HandleGetValue, "", NULL }, + { "Mod32Value", SEC_ADMINISTRATOR, &ChatHandler::HandleMod32Value, "", NULL }, + { "anim", SEC_GAMEMASTER, &ChatHandler::HandleAnimCommand, "", NULL }, + { "lootrecipient", SEC_GAMEMASTER, &ChatHandler::HandleGetLootRecipient, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand eventCommandTable[] = + { + { "activelist", SEC_GAMEMASTER, &ChatHandler::HandleEventActiveListCommand, "", NULL }, + { "start", SEC_GAMEMASTER, &ChatHandler::HandleEventStartCommand, "", NULL }, + { "stop", SEC_GAMEMASTER, &ChatHandler::HandleEventStopCommand, "", NULL }, + { "", SEC_GAMEMASTER, &ChatHandler::HandleEventInfoCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand learnCommandTable[] = + { + { "all", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnAllCommand, "", NULL }, + { "all_gm", SEC_GAMEMASTER, &ChatHandler::HandleLearnAllGMCommand, "", NULL }, + { "all_crafts", SEC_GAMEMASTER, &ChatHandler::HandleLearnAllCraftsCommand, "", NULL }, + { "all_default", SEC_MODERATOR, &ChatHandler::HandleLearnAllDefaultCommand, "", NULL }, + { "all_lang", SEC_MODERATOR, &ChatHandler::HandleLearnAllLangCommand, "", NULL }, + { "all_myclass", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnAllMyClassCommand, "", NULL }, + { "all_myspells", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnAllMySpellsCommand, "", NULL }, + { "all_mytalents", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnAllMyTalentsCommand, "", NULL }, + { "all_recipes", SEC_GAMEMASTER, &ChatHandler::HandleLearnAllRecipesCommand, "", NULL }, + { "", SEC_ADMINISTRATOR, &ChatHandler::HandleLearnCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand reloadCommandTable[] = + { + { "all", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllCommand, "", NULL }, + { "all_loot", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllLootCommand, "", NULL }, + { "all_npc", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllNpcCommand, "", NULL }, + { "all_quest", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllQuestCommand, "", NULL }, + { "all_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllScriptsCommand, "", NULL }, + { "all_spell", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllSpellCommand, "", NULL }, + { "all_item", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAllItemCommand, "", NULL }, + + { "config", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadConfigCommand, "", NULL }, + + { "areatrigger_tavern", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAreaTriggerTavernCommand, "", NULL }, + { "areatrigger_teleport", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadAreaTriggerTeleportCommand, "", NULL }, + { "areatrigger_involvedrelation",SEC_ADMINISTRATOR, &ChatHandler::HandleReloadQuestAreaTriggersCommand, "", NULL }, + { "event_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadEventScriptsCommand, "", NULL }, + { "command", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadCommandCommand, "", NULL }, + { "creature_involvedrelation", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadCreatureQuestInvRelationsCommand,"",NULL }, + { "creature_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesCreatureCommand, "", NULL }, + { "creature_questrelation", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadCreatureQuestRelationsCommand, "", NULL }, + { "disenchant_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesDisenchantCommand, "", NULL }, + { "fishing_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesFishingCommand, "", NULL }, + { "game_graveyard_zone", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGameGraveyardZoneCommand, "", NULL }, + { "game_tele", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGameTeleCommand, "", NULL }, + { "gameobject_involvedrelation", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGOQuestInvRelationsCommand, "", NULL }, + { "gameobject_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesGameobjectCommand, "", NULL }, + { "gameobject_questrelation", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGOQuestRelationsCommand, "", NULL }, + { "gameobject_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadGameObjectScriptsCommand, "", NULL }, + { "item_enchantment_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadItemEnchantementsCommand, "", NULL }, + { "item_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesItemCommand, "", NULL }, + { "mangos_string", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadMangosStringCommand, "", NULL }, + { "npc_gossip", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadNpcGossipCommand, "", NULL }, + { "npc_trainer", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadNpcTrainerCommand, "", NULL }, + { "npc_vendor", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadNpcVendorCommand, "", NULL }, + { "page_text", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadPageTextsCommand, "", NULL }, + { "pickpocketing_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesPickpocketingCommand,"",NULL}, + { "prospecting_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesProspectingCommand,"", NULL }, + { "quest_mail_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesQuestMailCommand, "", NULL }, + { "quest_end_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadQuestEndScriptsCommand, "", NULL }, + { "quest_start_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadQuestStartScriptsCommand, "", NULL }, + { "quest_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadQuestTemplateCommand, "", NULL }, + { "reference_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesReferenceCommand, "", NULL }, + { "reserved_name", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadReservedNameCommand, "", NULL }, + { "skill_discovery_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSkillDiscoveryTemplateCommand, "", NULL }, + { "skill_extra_item_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSkillExtraItemTemplateCommand, "", NULL }, + { "skill_fishing_base_level", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSkillFishingBaseLevelCommand, "", NULL }, + { "skinning_loot_template", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLootTemplatesSkinningCommand, "", NULL }, + { "spell_affect", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellAffectCommand, "", NULL }, + { "spell_chain", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellChainCommand, "", NULL }, + { "spell_elixir", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellElixirCommand, "", NULL }, + { "spell_learn_spell", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellLearnSpellCommand, "", NULL }, + { "spell_pet_auras", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellPetAurasCommand, "", NULL }, + { "spell_proc_event", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellProcEventCommand, "", NULL }, + { "spell_script_target", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellScriptTargetCommand, "", NULL }, + { "spell_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellScriptsCommand, "", NULL }, + { "spell_target_position", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellTargetPositionCommand, "", NULL }, + { "spell_threats", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellThreatsCommand, "", NULL }, + { "", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand honorCommandTable[] = + { + { "add", SEC_GAMEMASTER, &ChatHandler::HandleAddHonorCommand, "", NULL }, + { "addkill", SEC_GAMEMASTER, &ChatHandler::HandleHonorAddKillCommand, "", NULL }, + { "update", SEC_GAMEMASTER, &ChatHandler::HandleUpdateHonorFieldsCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand guildCommandTable[] = + { + { "create", SEC_GAMEMASTER, &ChatHandler::HandleGuildCreateCommand, "", NULL }, + { "delete", SEC_GAMEMASTER, &ChatHandler::HandleGuildDeleteCommand, "", NULL }, + { "invite", SEC_GAMEMASTER, &ChatHandler::HandleGuildInviteCommand, "", NULL }, + { "uninvite", SEC_GAMEMASTER, &ChatHandler::HandleGuildUninviteCommand, "", NULL }, + { "rank", SEC_GAMEMASTER, &ChatHandler::HandleGuildRankCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand lookupPlayerCommandTable[] = + { + { "ip", SEC_GAMEMASTER, &ChatHandler::HandleLookupPlayerIpCommand, "", NULL }, + { "account", SEC_GAMEMASTER, &ChatHandler::HandleLookupPlayerAccountCommand, "", NULL }, + { "email", SEC_GAMEMASTER, &ChatHandler::HandleLookupPlayerEmailCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand lookupCommandTable[] = + { + { "area", SEC_MODERATOR, &ChatHandler::HandleLookupAreaCommand, "", NULL }, + { "creature", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupCreatureCommand, "", NULL }, + { "event", SEC_GAMEMASTER, &ChatHandler::HandleLookupEventCommand, "", NULL }, + { "faction", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupFactionCommand, "", NULL }, + { "item", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupItemCommand, "", NULL }, + { "itemset", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupItemSetCommand, "", NULL }, + { "object", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupObjectCommand, "", NULL }, + { "quest", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupQuestCommand, "", NULL }, + { "player", SEC_GAMEMASTER, NULL, "", lookupPlayerCommandTable }, + { "skill", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupSkillCommand, "", NULL }, + { "spell", SEC_ADMINISTRATOR, &ChatHandler::HandleLookupSpellCommand, "", NULL }, + { "tele", SEC_MODERATOR, &ChatHandler::HandleLookupTeleCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand resetCommandTable[] = + { + { "honor", SEC_ADMINISTRATOR, &ChatHandler::HandleResetHonorCommand, "", NULL }, + { "level", SEC_ADMINISTRATOR, &ChatHandler::HandleResetLevelCommand, "", NULL }, + { "spells", SEC_ADMINISTRATOR, &ChatHandler::HandleResetSpellsCommand, "", NULL }, + { "stats", SEC_ADMINISTRATOR, &ChatHandler::HandleResetStatsCommand, "", NULL }, + { "talents", SEC_ADMINISTRATOR, &ChatHandler::HandleResetTalentsCommand, "", NULL }, + { "all", SEC_ADMINISTRATOR, &ChatHandler::HandleResetAllCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand castCommandTable[] = + { + { "back", SEC_ADMINISTRATOR, &ChatHandler::HandleCastBackCommand, "", NULL }, + { "dist", SEC_ADMINISTRATOR, &ChatHandler::HandleCastDistCommand, "", NULL }, + { "self", SEC_ADMINISTRATOR, &ChatHandler::HandleCastSelfCommand, "", NULL }, + { "target", SEC_ADMINISTRATOR, &ChatHandler::HandleCastTargetCommand, "", NULL }, + { "", SEC_ADMINISTRATOR, &ChatHandler::HandleCastCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand pdumpCommandTable[] = + { + { "load", SEC_ADMINISTRATOR, &ChatHandler::HandleLoadPDumpCommand, "", NULL }, + { "write", SEC_ADMINISTRATOR, &ChatHandler::HandleWritePDumpCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand listCommandTable[] = + { + { "creature", SEC_ADMINISTRATOR, &ChatHandler::HandleListCreatureCommand, "", NULL }, + { "item", SEC_ADMINISTRATOR, &ChatHandler::HandleListItemCommand, "", NULL }, + { "object", SEC_ADMINISTRATOR, &ChatHandler::HandleListObjectCommand, "", NULL }, + { "auras", SEC_ADMINISTRATOR, &ChatHandler::HandleListAurasCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand teleCommandTable[] = + { + { "add", SEC_ADMINISTRATOR, &ChatHandler::HandleAddTeleCommand, "", NULL }, + { "del", SEC_ADMINISTRATOR, &ChatHandler::HandleDelTeleCommand, "", NULL }, + { "name", SEC_MODERATOR, &ChatHandler::HandleNameTeleCommand, "", NULL }, + { "group", SEC_MODERATOR, &ChatHandler::HandleGroupTeleCommand, "", NULL }, + { "", SEC_MODERATOR, &ChatHandler::HandleTeleCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand npcCommandTable[] = + { + { "say", SEC_MODERATOR, &ChatHandler::HandleSayCommand, "", NULL }, + { "whisper", SEC_MODERATOR, &ChatHandler::HandleNpcWhisperCommand, "", NULL }, + { "yell", SEC_MODERATOR, &ChatHandler::HandleYellCommand, "", NULL }, + { "textemote", SEC_MODERATOR, &ChatHandler::HandleTextEmoteCommand, "", NULL }, + { "add", SEC_GAMEMASTER, &ChatHandler::HandleAddSpwCommand, "", NULL }, + { "delete", SEC_GAMEMASTER, &ChatHandler::HandleDelCreatureCommand, "", NULL }, + { "spawndist", SEC_GAMEMASTER, &ChatHandler::HandleSpawnDistCommand, "", NULL }, + { "spawntime", SEC_GAMEMASTER, &ChatHandler::HandleSpawnTimeCommand, "", NULL }, + { "factionid", SEC_GAMEMASTER, &ChatHandler::HandleFactionIdCommand, "", NULL }, + { "addmove", SEC_GAMEMASTER, &ChatHandler::HandleAddMoveCommand, "", NULL }, + { "setmovetype", SEC_GAMEMASTER, &ChatHandler::HandleSetMoveTypeCommand, "", NULL }, + { "move", SEC_GAMEMASTER, &ChatHandler::HandleMoveCreatureCommand, "", NULL }, + { "changelevel", SEC_GAMEMASTER, &ChatHandler::HandleChangeLevelCommand, "", NULL }, + { "setmodel", SEC_GAMEMASTER, &ChatHandler::HandleSetModelCommand, "", NULL }, + { "additem", SEC_GAMEMASTER, &ChatHandler::HandleAddVendorItemCommand, "", NULL }, + { "delitem", SEC_GAMEMASTER, &ChatHandler::HandleDelVendorItemCommand, "", NULL }, + { "flag", SEC_GAMEMASTER, &ChatHandler::HandleNPCFlagCommand, "", NULL }, + { "changeentry", SEC_ADMINISTRATOR, &ChatHandler::HandleChangeEntryCommand, "", NULL }, + { "info", SEC_ADMINISTRATOR, &ChatHandler::HandleNpcInfoCommand, "", NULL }, + { "playemote", SEC_ADMINISTRATOR, &ChatHandler::HandlePlayEmoteCommand, "", NULL }, + + //{ TODO: fix or remove this commands + { "name", SEC_GAMEMASTER, &ChatHandler::HandleNameCommand, "", NULL }, + { "subname", SEC_GAMEMASTER, &ChatHandler::HandleSubNameCommand, "", NULL }, + { "addweapon", SEC_ADMINISTRATOR, &ChatHandler::HandleAddWeaponCommand, "", NULL }, + //} + + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand goCommandTable[] = + { + { "grid", SEC_MODERATOR, &ChatHandler::HandleGoGridCommand, "", NULL }, + { "creature", SEC_GAMEMASTER, &ChatHandler::HandleGoCreatureCommand, "", NULL }, + { "object", SEC_GAMEMASTER, &ChatHandler::HandleGoObjectCommand, "", NULL }, + { "trigger", SEC_GAMEMASTER, &ChatHandler::HandleGoTriggerCommand, "", NULL }, + { "graveyard", SEC_GAMEMASTER, &ChatHandler::HandleGoGraveyardCommand, "", NULL }, + { "zonexy", SEC_MODERATOR, &ChatHandler::HandleGoZoneXYCommand, "", NULL }, + { "xy", SEC_MODERATOR, &ChatHandler::HandleGoXYCommand, "", NULL }, + { "xyz", SEC_MODERATOR, &ChatHandler::HandleGoXYZCommand, "", NULL }, + { "", SEC_MODERATOR, &ChatHandler::HandleGoXYZCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand gobjectCommandTable[] = + { + { "add", SEC_GAMEMASTER, &ChatHandler::HandleGameObjectCommand, "", NULL }, + { "delete", SEC_GAMEMASTER, &ChatHandler::HandleDelObjectCommand, "", NULL }, + { "target", SEC_GAMEMASTER, &ChatHandler::HandleTargetObjectCommand, "", NULL }, + { "turn", SEC_GAMEMASTER, &ChatHandler::HandleTurnObjectCommand, "", NULL }, + { "move", SEC_GAMEMASTER, &ChatHandler::HandleMoveObjectCommand, "", NULL }, + { "near", SEC_ADMINISTRATOR, &ChatHandler::HandleNearObjectCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand questCommandTable[] = + { + { "add", SEC_ADMINISTRATOR, &ChatHandler::HandleAddQuest, "", NULL }, + { "complete", SEC_ADMINISTRATOR, &ChatHandler::HandleCompleteQuest, "", NULL }, + { "remove", SEC_ADMINISTRATOR, &ChatHandler::HandleRemoveQuest, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand gmCommandTable[] = + { + { "list", SEC_PLAYER, &ChatHandler::HandleGMListCommand, "", NULL }, + { "visible", SEC_MODERATOR, &ChatHandler::HandleVisibleCommand, "", NULL }, + { "fly", SEC_ADMINISTRATOR, &ChatHandler::HandleFlyModeCommand, "", NULL }, + { "", SEC_MODERATOR, &ChatHandler::HandleGMmodeCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand instanceCommandTable[] = + { + { "listbinds", SEC_MODERATOR, &ChatHandler::HandleInstanceListBindsCommand, "", NULL }, + { "unbind", SEC_MODERATOR, &ChatHandler::HandleInstanceUnbindCommand, "", NULL }, + { "stats", SEC_MODERATOR, &ChatHandler::HandleInstanceStatsCommand, "", NULL }, + { "savedata", SEC_MODERATOR, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL }, + { NULL, 0, NULL, "", NULL } + }; + + static ChatCommand commandTable[] = + { + { "gm", SEC_MODERATOR, NULL, "", gmCommandTable }, + { "npc", SEC_MODERATOR, NULL, "", npcCommandTable }, + { "go", SEC_MODERATOR, NULL, "", goCommandTable }, + { "learn", SEC_MODERATOR, NULL, "", learnCommandTable }, + { "modify", SEC_MODERATOR, NULL, "", modifyCommandTable }, + { "debug", SEC_MODERATOR, NULL, "", debugCommandTable }, + { "tele", SEC_MODERATOR, NULL, "", teleCommandTable }, + { "event", SEC_GAMEMASTER, NULL, "", eventCommandTable }, + { "gobject", SEC_GAMEMASTER, NULL, "", gobjectCommandTable }, + { "honor", SEC_GAMEMASTER, NULL, "", honorCommandTable }, + { "wp", SEC_GAMEMASTER, NULL, "", wpCommandTable }, + { "quest", SEC_ADMINISTRATOR, NULL, "", questCommandTable }, + { "reload", SEC_ADMINISTRATOR, NULL, "", reloadCommandTable }, + { "list", SEC_ADMINISTRATOR, NULL, "", listCommandTable }, + { "lookup", SEC_ADMINISTRATOR, NULL, "", lookupCommandTable }, + { "pdump", SEC_ADMINISTRATOR, NULL, "", pdumpCommandTable }, + { "guild", SEC_ADMINISTRATOR, NULL, "", guildCommandTable }, + { "cast", SEC_ADMINISTRATOR, NULL, "", castCommandTable }, + { "reset", SEC_ADMINISTRATOR, NULL, "", resetCommandTable }, + { "instance", SEC_ADMINISTRATOR, NULL, "", instanceCommandTable }, + { "server", SEC_ADMINISTRATOR, NULL, "", serverCommandTable }, + + { "aura", SEC_ADMINISTRATOR, &ChatHandler::HandleAuraCommand, "", NULL }, + { "unaura", SEC_ADMINISTRATOR, &ChatHandler::HandleUnAuraCommand, "", NULL }, + { "acct", SEC_PLAYER, &ChatHandler::HandleAcctCommand, "", NULL }, + { "announce", SEC_MODERATOR, &ChatHandler::HandleAnnounceCommand, "", NULL }, + { "notify", SEC_MODERATOR, &ChatHandler::HandleNotifyCommand, "", NULL }, + { "goname", SEC_MODERATOR, &ChatHandler::HandleGonameCommand, "", NULL }, + { "namego", SEC_MODERATOR, &ChatHandler::HandleNamegoCommand, "", NULL }, + { "groupgo", SEC_MODERATOR, &ChatHandler::HandleGroupgoCommand, "", NULL }, + { "commands", SEC_PLAYER, &ChatHandler::HandleCommandsCommand, "", NULL }, + { "demorph", SEC_GAMEMASTER, &ChatHandler::HandleDeMorphCommand, "", NULL }, + { "die", SEC_ADMINISTRATOR, &ChatHandler::HandleDieCommand, "", NULL }, + { "revive", SEC_ADMINISTRATOR, &ChatHandler::HandleReviveCommand, "", NULL }, + { "dismount", SEC_PLAYER, &ChatHandler::HandleDismountCommand, "", NULL }, + { "gps", SEC_MODERATOR, &ChatHandler::HandleGPSCommand, "", NULL }, + { "guid", SEC_GAMEMASTER, &ChatHandler::HandleGUIDCommand, "", NULL }, + { "help", SEC_PLAYER, &ChatHandler::HandleHelpCommand, "", NULL }, + { "itemmove", SEC_GAMEMASTER, &ChatHandler::HandleItemMoveCommand, "", NULL }, + { "cooldown", SEC_ADMINISTRATOR, &ChatHandler::HandleCooldownCommand, "", NULL }, + { "unlearn", SEC_ADMINISTRATOR, &ChatHandler::HandleUnLearnCommand, "", NULL }, + { "distance", SEC_ADMINISTRATOR, &ChatHandler::HandleGetDistanceCommand, "", NULL }, + { "recall", SEC_MODERATOR, &ChatHandler::HandleRecallCommand, "", NULL }, + { "save", SEC_PLAYER, &ChatHandler::HandleSaveCommand, "", NULL }, + { "saveall", SEC_MODERATOR, &ChatHandler::HandleSaveAllCommand, "", NULL }, + { "kick", SEC_GAMEMASTER, &ChatHandler::HandleKickPlayerCommand, "", NULL }, + { "security", SEC_ADMINISTRATOR, &ChatHandler::HandleSecurityCommand, "", NULL }, + { "ban", SEC_ADMINISTRATOR, &ChatHandler::HandleBanCommand, "", NULL }, + { "unban", SEC_ADMINISTRATOR, &ChatHandler::HandleUnBanCommand, "", NULL }, + { "baninfo", SEC_ADMINISTRATOR, &ChatHandler::HandleBanInfoCommand, "", NULL }, + { "banlist", SEC_ADMINISTRATOR, &ChatHandler::HandleBanListCommand, "", NULL }, + { "plimit", SEC_ADMINISTRATOR, &ChatHandler::HandlePLimitCommand, "", NULL }, + { "start", SEC_PLAYER, &ChatHandler::HandleStartCommand, "", NULL }, + { "taxicheat", SEC_MODERATOR, &ChatHandler::HandleTaxiCheatCommand, "", NULL }, + { "allowmove", SEC_ADMINISTRATOR, &ChatHandler::HandleAllowMovementCommand, "", NULL }, + { "linkgrave", SEC_ADMINISTRATOR, &ChatHandler::HandleLinkGraveCommand, "", NULL }, + { "neargrave", SEC_ADMINISTRATOR, &ChatHandler::HandleNearGraveCommand, "", NULL }, + { "transport", SEC_ADMINISTRATOR, &ChatHandler::HandleSpawnTransportCommand, "", NULL }, + { "explorecheat", SEC_ADMINISTRATOR, &ChatHandler::HandleExploreCheatCommand, "", NULL }, + { "hover", SEC_ADMINISTRATOR, &ChatHandler::HandleHoverCommand, "", NULL }, + { "levelup", SEC_ADMINISTRATOR, &ChatHandler::HandleLevelUpCommand, "", NULL }, + { "showarea", SEC_ADMINISTRATOR, &ChatHandler::HandleShowAreaCommand, "", NULL }, + { "hidearea", SEC_ADMINISTRATOR, &ChatHandler::HandleHideAreaCommand, "", NULL }, + { "additem", SEC_ADMINISTRATOR, &ChatHandler::HandleAddItemCommand, "", NULL }, + { "additemset", SEC_ADMINISTRATOR, &ChatHandler::HandleAddItemSetCommand, "", NULL }, + { "bank", SEC_ADMINISTRATOR, &ChatHandler::HandleBankCommand, "", NULL }, + { "wchange", SEC_ADMINISTRATOR, &ChatHandler::HandleChangeWeather, "", NULL }, + { "ticket", SEC_GAMEMASTER, &ChatHandler::HandleTicketCommand, "", NULL }, + { "delticket", SEC_GAMEMASTER, &ChatHandler::HandleDelTicketCommand, "", NULL }, + { "maxskill", SEC_ADMINISTRATOR, &ChatHandler::HandleMaxSkillCommand, "", NULL }, + { "setskill", SEC_ADMINISTRATOR, &ChatHandler::HandleSetSkillCommand, "", NULL }, + { "whispers", SEC_MODERATOR, &ChatHandler::HandleWhispersCommand, "", NULL }, + { "pinfo", SEC_GAMEMASTER, &ChatHandler::HandlePInfoCommand, "", NULL }, + { "password", SEC_PLAYER, &ChatHandler::HandlePasswordCommand, "", NULL }, + { "lockaccount", SEC_PLAYER, &ChatHandler::HandleLockAccountCommand, "", NULL }, + { "respawn", SEC_ADMINISTRATOR, &ChatHandler::HandleRespawnCommand, "", NULL }, + { "sendmail", SEC_MODERATOR, &ChatHandler::HandleSendMailCommand, "", NULL }, + { "rename", SEC_GAMEMASTER, &ChatHandler::HandleRenameCommand, "", NULL }, + { "loadscripts", SEC_ADMINISTRATOR, &ChatHandler::HandleLoadScriptsCommand, "", NULL }, + { "mute", SEC_GAMEMASTER, &ChatHandler::HandleMuteCommand, "", NULL }, + { "unmute", SEC_GAMEMASTER, &ChatHandler::HandleUnmuteCommand, "", NULL }, + { "movegens", SEC_ADMINISTRATOR, &ChatHandler::HandleMovegensCommand, "", NULL }, + { "cometome", SEC_ADMINISTRATOR, &ChatHandler::HandleComeToMeCommand, "", NULL }, + { "damage", SEC_ADMINISTRATOR, &ChatHandler::HandleDamageCommand, "", NULL }, + { "combatstop", SEC_GAMEMASTER, &ChatHandler::HandleCombatStopCommand, "", NULL }, + + { NULL, 0, NULL, "", NULL } + }; + + if(load_command_table) + { + load_command_table = false; + + QueryResult *result = WorldDatabase.Query("SELECT name,security,help FROM command"); + if (result) + { + do + { + Field *fields = result->Fetch(); + std::string name = fields[0].GetCppString(); + for(uint32 i = 0; commandTable[i].Name != NULL; i++) + { + if (name == commandTable[i].Name) + { + commandTable[i].SecurityLevel = (uint16)fields[1].GetUInt16(); + commandTable[i].Help = fields[2].GetCppString(); + } + if(commandTable[i].ChildCommands != NULL) + { + ChatCommand *ptable = commandTable[i].ChildCommands; + for(uint32 j = 0; ptable[j].Name != NULL; j++) + { + // first case for "" named subcommand + if (ptable[j].Name[0]=='\0' && name == commandTable[i].Name || + name == fmtstring("%s %s", commandTable[i].Name, ptable[j].Name) ) + { + ptable[j].SecurityLevel = (uint16)fields[1].GetUInt16(); + ptable[j].Help = fields[2].GetCppString(); + } + } + } + } + } while(result->NextRow()); + delete result; + } + } + + return commandTable; +} + +const char *ChatHandler::GetMangosString(int32 entry) +{ + return m_session->GetMangosString(entry); +} + +bool ChatHandler::hasStringAbbr(const char* s1, const char* s2) +{ + for(;;) + { + if( !*s2 ) + return true; + else if( !*s1 ) + return false; + else if( tolower( *s1 ) != tolower( *s2 ) ) + return false; + ++s1; ++s2; + } +} + +void ChatHandler::SendSysMessage(const char *str) +{ + WorldPacket data; + + // need copy to prevent corruption by strtok call in LineFromMessage original string + char* buf = strdup(str); + char* pos = buf; + + while(char* line = LineFromMessage(pos)) + { + FillSystemMessageData(&data, line); + m_session->SendPacket(&data); + } + + free(buf); +} + +void ChatHandler::SendGlobalSysMessage(const char *str) +{ + WorldPacket data; + + // need copy to prevent corruption by strtok call in LineFromMessage original string + char* buf = strdup(str); + char* pos = buf; + + while(char* line = LineFromMessage(pos)) + { + FillSystemMessageData(&data, line); + sWorld.SendGlobalMessage(&data); + } + + free(buf); +} + +void ChatHandler::SendSysMessage(int32 entry) +{ + SendSysMessage(GetMangosString(entry)); +} + +void ChatHandler::PSendSysMessage(int32 entry, ...) +{ + const char *format = GetMangosString(entry); + va_list ap; + char str [1024]; + va_start(ap, entry); + vsnprintf(str,1024,format, ap ); + va_end(ap); + SendSysMessage(str); +} + +void ChatHandler::PSendSysMessage(const char *format, ...) +{ + va_list ap; + char str [1024]; + va_start(ap, format); + vsnprintf(str,1024,format, ap ); + va_end(ap); + SendSysMessage(str); +} + +bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, std::string fullcmd) +{ + char const* oldtext = text; + std::string cmd = ""; + + while (*text != ' ' && *text != '\0') + { + cmd += *text; + ++text; + } + + while (*text == ' ') ++text; + + if(!cmd.length()) + return false; + + for(uint32 i = 0; table[i].Name != NULL; i++) + { + // allow pass "" command name in table + if(strlen(table[i].Name) && !hasStringAbbr(table[i].Name, cmd.c_str())) + continue; + + // select subcommand from child commands list + if(table[i].ChildCommands != NULL) + { + if(!ExecuteCommandInTable(table[i].ChildCommands, text, fullcmd)) + { + if(text && text[0] != '\0') + SendSysMessage(LANG_NO_SUBCMD); + else + SendSysMessage(LANG_CMD_SYNTAX); + + ShowHelpForCommand(table[i].ChildCommands,text); + } + + return true; + } + + // check security level only for simple command (without child commands) + if(m_session->GetSecurity() < table[i].SecurityLevel) + continue; + + SetSentErrorMessage(false); + // table[i].Name == "" is special case: send original command to handler + if((this->*(table[i].Handler))(strlen(table[i].Name)!=0 ? text : oldtext)) + { + if(table[i].SecurityLevel > SEC_PLAYER) + { + Player* p = m_session->GetPlayer(); + uint64 sel_guid = p->GetSelection(); + sLog.outCommand("Command: %s [Player: %s (Account: %u) X: %f Y: %f Z: %f Map: %u Selected: %s (GUID: %u)]", + fullcmd.c_str(),p->GetName(),m_session->GetAccountId(),p->GetPositionX(),p->GetPositionY(),p->GetPositionZ(),p->GetMapId(), + GetLogNameForGuid(sel_guid),GUID_LOPART(sel_guid)); + } + } + // some commands have custom error messages. Don't send the default one in these cases. + else if(!sentErrorMessage) + { + if(!table[i].Help.empty()) + SendSysMessage(table[i].Help.c_str()); + else + SendSysMessage(LANG_CMD_SYNTAX); + } + + return true; + } + + return false; +} + +int ChatHandler::ParseCommands(const char* text) +{ + ASSERT(text); + ASSERT(*text); + + //if(m_session->GetSecurity() == 0) + // return 0; + + if(text[0] != '!' && text[0] != '.') + return 0; + + // ignore single . and ! in line + if(strlen(text) < 2) + return 0; + + // ignore messages staring from many dots. + if(text[0] == '.' && text[1] == '.' || text[0] == '!' && text[1] == '!') + return 0; + + ++text; + + std::string fullcmd = text; // original `text` can't be used. It content destroyed in command code processing. + + if(!ExecuteCommandInTable(getCommandTable(), text, fullcmd)) + SendSysMessage(LANG_NO_CMD); + + return 1; +} + +bool ChatHandler::ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd) +{ + std::string list; + for(uint32 i = 0; table[i].Name != NULL; ++i) + { + if(m_session->GetSecurity() < table[i].SecurityLevel) + continue; + + if(strlen(table[i].Name) && !hasStringAbbr(table[i].Name, subcmd)) + continue; + + (list += "\n ") += table[i].Name; + } + + if(list.empty()) + return false; + + if(table==getCommandTable()) + { + SendSysMessage(LANG_AVIABLE_CMD); + PSendSysMessage("%s",list.c_str()); + } + else + PSendSysMessage(LANG_SUBCMDS_LIST,cmd,list.c_str()); + + return true; +} + +bool ChatHandler::ShowHelpForCommand(ChatCommand *table, const char* cmd) +{ + if(*cmd) + { + for(uint32 i = 0; table[i].Name != NULL; ++i) + { + if(m_session->GetSecurity() < table[i].SecurityLevel) + continue; + + if(strlen(table[i].Name) && !hasStringAbbr(table[i].Name, cmd)) + continue; + + // have subcommand + char const* subcmd = (*cmd) ? strtok(NULL, " ") : ""; + + if(table[i].ChildCommands && subcmd && *subcmd) + { + if(ShowHelpForCommand(table[i].ChildCommands, subcmd)) + return true; + } + + if(!table[i].Help.empty()) + SendSysMessage(table[i].Help.c_str()); + + if(table[i].ChildCommands) + if(ShowHelpForSubCommands(table[i].ChildCommands,table[i].Name,subcmd ? subcmd : "")) + return true; + + return !table[i].Help.empty(); + } + } + else + { + for(uint32 i = 0; table[i].Name != NULL; ++i) + { + if(m_session->GetSecurity() < table[i].SecurityLevel) + continue; + + if(strlen(table[i].Name)) + continue; + + if(!table[i].Help.empty()) + SendSysMessage(table[i].Help.c_str()); + + if(table[i].ChildCommands) + if(ShowHelpForSubCommands(table[i].ChildCommands,"","")) + return true; + + return !table[i].Help.empty(); + } + } + + return ShowHelpForSubCommands(table,"",cmd); +} + +//Note: target_guid used only in CHAT_MSG_WHISPER_INFORM mode (in this case channelName ignored) +void ChatHandler::FillMessageData( WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker) +{ + uint32 messageLength = (message ? strlen(message) : 0) + 1; + + data->Initialize(SMSG_MESSAGECHAT, 100); // guess size + *data << uint8(type); + if ((type != CHAT_MSG_CHANNEL && type != CHAT_MSG_WHISPER) || language == LANG_ADDON) + *data << uint32(language); + else + *data << uint32(LANG_UNIVERSAL); + + switch(type) + { + case CHAT_MSG_SAY: + case CHAT_MSG_PARTY: + case CHAT_MSG_RAID: + case CHAT_MSG_GUILD: + case CHAT_MSG_OFFICER: + case CHAT_MSG_YELL: + case CHAT_MSG_WHISPER: + case CHAT_MSG_CHANNEL: + case CHAT_MSG_RAID_LEADER: + case CHAT_MSG_RAID_WARNING: + case CHAT_MSG_BG_SYSTEM_NEUTRAL: + case CHAT_MSG_BG_SYSTEM_ALLIANCE: + case CHAT_MSG_BG_SYSTEM_HORDE: + case CHAT_MSG_BATTLEGROUND: + case CHAT_MSG_BATTLEGROUND_LEADER: + target_guid = session ? session->GetPlayer()->GetGUID() : 0; + break; + case CHAT_MSG_MONSTER_SAY: + case CHAT_MSG_MONSTER_PARTY: + case CHAT_MSG_MONSTER_YELL: + case CHAT_MSG_MONSTER_WHISPER: + case CHAT_MSG_MONSTER_EMOTE: + case CHAT_MSG_RAID_BOSS_WHISPER: + case CHAT_MSG_RAID_BOSS_EMOTE: + { + *data << uint64(speaker->GetGUID()); + *data << uint32(0); // 2.1.0 + *data << uint32(strlen(speaker->GetName()) + 1); + *data << speaker->GetName(); + uint64 listener_guid = 0; + *data << uint64(listener_guid); + if(listener_guid && !IS_PLAYER_GUID(listener_guid)) + { + *data << uint32(1); // string listener_name_length + *data << uint8(0); // string listener_name + } + *data << uint32(messageLength); + *data << message; + *data << uint8(0); + return; + } + default: + if (type != CHAT_MSG_REPLY && type != CHAT_MSG_IGNORED && type != CHAT_MSG_DND && type != CHAT_MSG_AFK) + target_guid = 0; // only for CHAT_MSG_WHISPER_INFORM used original value target_guid + break; + } + + *data << uint64(target_guid); // there 0 for BG messages + *data << uint32(0); // can be chat msg group or something + + if (type == CHAT_MSG_CHANNEL) + { + ASSERT(channelName); + *data << channelName; + } + + *data << uint64(target_guid); + *data << uint32(messageLength); + *data << message; + if(session != 0 && type != CHAT_MSG_REPLY && type != CHAT_MSG_DND && type != CHAT_MSG_AFK) + *data << uint8(session->GetPlayer()->chatTag()); + else + *data << uint8(0); +} + +Player * ChatHandler::getSelectedPlayer() +{ + uint64 guid = m_session->GetPlayer()->GetSelection(); + + if (guid == 0) + return m_session->GetPlayer(); + + return objmgr.GetPlayer(guid); +} + +Unit* ChatHandler::getSelectedUnit() +{ + uint64 guid = m_session->GetPlayer()->GetSelection(); + + if (guid == 0) + return m_session->GetPlayer(); + + return ObjectAccessor::GetUnit(*m_session->GetPlayer(),guid); +} + +Creature* ChatHandler::getSelectedCreature() +{ + return ObjectAccessor::GetCreatureOrPet(*m_session->GetPlayer(),m_session->GetPlayer()->GetSelection()); +} + +char* ChatHandler::extractKeyFromLink(char* text, char const* linkType, char** something1) +{ + // skip empty + if(!text) + return NULL; + + // skip speces + while(*text==' '||*text=='\t'||*text=='\b') + ++text; + + if(!*text) + return NULL; + + // return non link case + if(text[0]!='|') + return strtok(text, " "); + + // [name] Shift-click form |color|linkType:key|h[name]|h|r + // or + // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r + + char* check = strtok(text, "|"); // skip color + if(!check) + return NULL; // end of data + + char* cLinkType = strtok(NULL, ":"); // linktype + if(!cLinkType) + return NULL; // end of data + + if(strcmp(cLinkType,linkType) != 0) + { + strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function + SendSysMessage(LANG_WRONG_LINK_TYPE); + return NULL; + } + + char* cKeys = strtok(NULL, "|"); // extract keys and values + char* cKeysTail = strtok(NULL, ""); + + char* cKey = strtok(cKeys, ":|"); // extract key + if(something1) + *something1 = strtok(NULL, ":|"); // extract something + + strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces + strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function + return cKey; +} + +char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1) +{ + // skip empty + if(!text) + return NULL; + + // skip speces + while(*text==' '||*text=='\t'||*text=='\b') + ++text; + + if(!*text) + return NULL; + + // return non link case + if(text[0]!='|') + return strtok(text, " "); + + // [name] Shift-click form |color|linkType:key|h[name]|h|r + // or + // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r + + char* check = strtok(text, "|"); // skip color + if(!check) + return NULL; // end of data + + char* cLinkType = strtok(NULL, ":"); // linktype + if(!cLinkType) + return NULL; // end of data + + for(int i = 0; linkTypes[i]; ++i) + { + if(strcmp(cLinkType,linkTypes[i]) == 0) + { + char* cKeys = strtok(NULL, "|"); // extract keys and values + char* cKeysTail = strtok(NULL, ""); + + char* cKey = strtok(cKeys, ":|"); // extract key + if(something1) + *something1 = strtok(NULL, ":|"); // extract something + + strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces + strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function + if(found_idx) + *found_idx = i; + return cKey; + } + } + + strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function + SendSysMessage(LANG_WRONG_LINK_TYPE); + return NULL; +} + +char const *fmtstring( char const *format, ... ) +{ + va_list argptr; + #define MAX_FMT_STRING 32000 + static char temp_buffer[MAX_FMT_STRING]; + static char string[MAX_FMT_STRING]; + static int index = 0; + char *buf; + int len; + + va_start(argptr, format); + vsnprintf(temp_buffer,MAX_FMT_STRING, format, argptr); + va_end(argptr); + + len = strlen(temp_buffer); + + if( len >= MAX_FMT_STRING ) + return "ERROR"; + + if (len + index >= MAX_FMT_STRING-1) + { + index = 0; + } + + buf = &string[index]; + memcpy( buf, temp_buffer, len+1 ); + + index += len + 1; + + return buf; +} + +GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry) +{ + Player* pl = m_session->GetPlayer(); + + GameObject* obj = ObjectAccessor::GetGameObject(*pl, MAKE_NEW_GUID(lowguid, entry, HIGHGUID_GAMEOBJECT)); + + if(!obj && objmgr.GetGOData(lowguid)) // guid is DB guid of object + { + // search near player then + CellPair p(MaNGOS::ComputeCellPair(pl->GetPositionX(), pl->GetPositionY())); + Cell cell(p); + cell.data.Part.reserved = ALL_DISTRICT; + + MaNGOS::GameObjectWithDbGUIDCheck go_check(*pl,lowguid); + MaNGOS::GameObjectSearcher checker(obj,go_check); + + TypeContainerVisitor, GridTypeMapContainer > object_checker(checker); + CellLock cell_lock(cell, p); + cell_lock->Visit(cell_lock, object_checker, *MapManager::Instance().GetMap(pl->GetMapId(), pl)); + } + + return obj; +} + +static char const* const spellTalentKeys[] = { + "Hspell", + "Htalent", + 0 +}; + +uint32 ChatHandler::extractSpellIdFromLink(char* text) +{ + // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r + // number or [name] Shift-click form |color|Htalent:telen_id,rank|h[name]|h|r + int type = 0; + char* rankS = NULL; + char* idS = extractKeyFromLink(text,spellTalentKeys,&type,&rankS); + if(!idS) + return 0; + + uint32 id = (uint32)atol(idS); + + // spell + if(type==0) + return id; + + // talent + TalentEntry const* talentEntry = sTalentStore.LookupEntry(id); + if(!talentEntry) + return 0; + + int32 rank = rankS ? (uint32)atol(rankS) : 0; + if(rank >= 5) + return 0; + + if(rank < 0) + rank = 0; + + return talentEntry->RankID[rank]; +} + +GameTele const* ChatHandler::extractGameTeleFromLink(char* text) +{ + // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r + char* cId = extractKeyFromLink(text,"Htele"); + if(!cId) + return false; + + // id case (explicit or from shift link) + if(cId[0] >= '0' || cId[0] >= '9') + if(uint32 id = atoi(cId)) + return objmgr.GetGameTele(id); + + return objmgr.GetGameTele(cId); +} -- cgit v1.2.3