From de11b9e901d1d1caa0634fad541f08f11c5781af Mon Sep 17 00:00:00 2001 From: megamage Date: Wed, 29 Apr 2009 00:26:07 -0500 Subject: [7730] Some optimizantion and code style. Author: zhenya --HG-- branch : trunk --- src/game/Corpse.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/Corpse.cpp') diff --git a/src/game/Corpse.cpp b/src/game/Corpse.cpp index d427d1e5943..3df7838cf60 100644 --- a/src/game/Corpse.cpp +++ b/src/game/Corpse.cpp @@ -111,7 +111,7 @@ void Corpse::SaveToDB() << GetOrientation() << ", " << GetZoneId() << ", " << GetMapId() << ", '"; - for(uint16 i = 0; i < m_valuesCount; i++ ) + for(uint16 i = 0; i < m_valuesCount; ++i ) ss << GetUInt32Value(i) << " "; ss << "'," << uint64(m_time) <<", " -- cgit v1.2.3