From 278089303093545c131a58089099335ec6dc7c61 Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 23 May 2009 20:40:14 -0500 Subject: *Fix a bug that player can change to an occupied seat on vehicle. *Load full creature data for vehicles. --HG-- branch : trunk --- src/game/Creature.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/game/Creature.cpp') diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 4ba8e66fc9f..3c90f4b3b62 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -1434,7 +1434,10 @@ bool Creature::CreateFromProto(uint32 guidlow, uint32 Entry, uint32 team, const } m_originalEntry = Entry; - Object::_Create(guidlow, Entry, HIGHGUID_UNIT); + if(isVehicle()) + Object::_Create(guidlow, Entry, HIGHGUID_VEHICLE); + else + Object::_Create(guidlow, Entry, HIGHGUID_UNIT); if(!UpdateEntry(Entry, team, data)) return false; -- cgit v1.2.3