From 3d3656297f5c3b387bb3d121cd0160692af0ad96 Mon Sep 17 00:00:00 2001 From: megamage Date: Mon, 9 Mar 2009 17:56:51 -0600 Subject: [7424] Codestyle: removed not needed \n in log output. Author: balrok --HG-- branch : trunk --- src/game/Creature.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/Creature.cpp') diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 04950f1cab5..71f53cdabb0 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -1721,7 +1721,7 @@ SpellEntry const *Creature::reachWithSpellAttack(Unit *pVictim) SpellEntry const *spellInfo = sSpellStore.LookupEntry(m_spells[i] ); if(!spellInfo) { - sLog.outError("WORLD: unknown spell id %i\n", m_spells[i]); + sLog.outError("WORLD: unknown spell id %i", m_spells[i]); continue; } @@ -1771,7 +1771,7 @@ SpellEntry const *Creature::reachWithSpellCure(Unit *pVictim) SpellEntry const *spellInfo = sSpellStore.LookupEntry(m_spells[i] ); if(!spellInfo) { - sLog.outError("WORLD: unknown spell id %i\n", m_spells[i]); + sLog.outError("WORLD: unknown spell id %i", m_spells[i]); continue; } -- cgit v1.2.3