From b591c216594b688b88b9343a01d1a4684fa4e833 Mon Sep 17 00:00:00 2001 From: megamage Date: Wed, 26 Nov 2008 12:28:36 -0600 Subject: *Hope this can fix instance respawn bug. --HG-- branch : trunk --- src/game/Creature.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/Creature.cpp') diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 94aa3c2151c..e02f48e6134 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -600,7 +600,7 @@ bool Creature::Create (uint32 guidlow, Map *map, uint32 Entry, uint32 team, cons { SetMapId(map->GetId()); SetInstanceId(map->GetInstanceId()); - m_DBTableGuid = guidlow; + //m_DBTableGuid = guidlow; //oX = x; oY = y; dX = x; dY = y; m_moveTime = 0; m_startMove = 0; const bool bResult = CreateFromProto(guidlow, Entry, team, data); -- cgit v1.2.3