From c9a3698a1130fc4b150ff0574da043e38f61bc99 Mon Sep 17 00:00:00 2001 From: n0n4m3 Date: Sat, 16 Jan 2010 19:35:30 +0300 Subject: Implement speed reduction at creatures DoFleeToGetAssistance, by NoFantasy. --HG-- branch : trunk --- src/game/Creature.cpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'src/game/Creature.cpp') diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 384eec4ebdb..8868b24c768 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -696,6 +696,8 @@ void Creature::DoFleeToGetAssistance() cell_lock->Visit(cell_lock, grid_creature_searcher, *GetMap(), *this, radius); SetNoSearchAssistance(true); + UpdateSpeed(MOVE_RUN, false); + if(!pCreature) //SetFeared(true, getVictim()->GetGUID(), 0 ,sWorld.getConfig(CONFIG_CREATURE_FAMILY_FLEE_DELAY)); //TODO: use 31365 @@ -1464,7 +1466,11 @@ void Creature::setDeathState(DeathState s) if ( LootTemplates_Skinning.HaveLootFor(GetCreatureInfo()->SkinLootId) ) SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); - SetNoSearchAssistance(false); + if (HasSearchedAssistance()) + { + SetNoSearchAssistance(false); + UpdateSpeed(MOVE_RUN, false); + } //Dismiss group if is leader if(m_formation && m_formation->getLeader() == this) -- cgit v1.2.3