From 62c5720227f2863270ab7c3f8d72c90a802e7084 Mon Sep 17 00:00:00 2001 From: Muhaha Date: Wed, 13 May 2009 10:34:55 +0200 Subject: * avoid loot/exp when the mobs are killed by npc. Authore: KAPATEJIb @ getmangos.org --HG-- branch : trunk --- src/game/CreatureAI.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/CreatureAI.cpp') diff --git a/src/game/CreatureAI.cpp b/src/game/CreatureAI.cpp index d21fe43fcaa..3a7cb896e88 100644 --- a/src/game/CreatureAI.cpp +++ b/src/game/CreatureAI.cpp @@ -100,6 +100,7 @@ void CreatureAI::EnterEvadeMode() me->CombatStop(); me->LoadCreaturesAddon(); me->SetLootRecipient(NULL); + me->ResetDamageByPlayers(); if(me->isAlive()) me->GetMotionMaster()->MoveTargetedHome(); -- cgit v1.2.3