From 9b1c0e006f20091f28f3f468cfcab1feb51286bd Mon Sep 17 00:00:00 2001 From: Neo2003 Date: Thu, 2 Oct 2008 16:23:55 -0500 Subject: [svn] * Proper SVN structure --HG-- branch : trunk --- src/game/CreatureAIImpl.h | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 src/game/CreatureAIImpl.h (limited to 'src/game/CreatureAIImpl.h') diff --git a/src/game/CreatureAIImpl.h b/src/game/CreatureAIImpl.h new file mode 100644 index 00000000000..65ac4708238 --- /dev/null +++ b/src/game/CreatureAIImpl.h @@ -0,0 +1,30 @@ +/* + * Copyright (C) 2005-2008 MaNGOS + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ +#ifndef CREATUREAIIMPL_H +#define CREATUREAIIMPL_H + +#include "CreatureAI.h" + +template +inline CreatureAI* +CreatureAIFactory::Create(void *data) const +{ + Creature* creature = reinterpret_cast(data); + return (new REAL_AI(*creature)); +} +#endif -- cgit v1.2.3