From bc32144310e94e0c7e62c7cd7119bfdd4e719e6f Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 29 May 2009 00:18:41 -0500 Subject: *Update OutdoorPvP functions. No longer need creature triggers for capture points. --HG-- branch : trunk --- src/game/CreatureAIRegistry.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/game/CreatureAIRegistry.cpp') diff --git a/src/game/CreatureAIRegistry.cpp b/src/game/CreatureAIRegistry.cpp index 162ebd9b47c..d4b30508563 100644 --- a/src/game/CreatureAIRegistry.cpp +++ b/src/game/CreatureAIRegistry.cpp @@ -24,7 +24,6 @@ #include "GuardAI.h" #include "PetAI.h" #include "TotemAI.h" -#include "OutdoorPvPObjectiveAI.h" #include "CreatureEventAI.h" #include "RandomMovementGenerator.h" #include "MovementGeneratorImpl.h" @@ -45,7 +44,6 @@ namespace AIRegistry (new CreatureAIFactory("GuardAI"))->RegisterSelf(); (new CreatureAIFactory("PetAI"))->RegisterSelf(); (new CreatureAIFactory("TotemAI"))->RegisterSelf(); - (new CreatureAIFactory("OutdoorPvPObjectiveAI"))->RegisterSelf(); (new CreatureAIFactory("SpellAI"))->RegisterSelf(); (new CreatureAIFactory("EventAI"))->RegisterSelf(); -- cgit v1.2.3