From f59c4debf6d413fefb7f55d422263fbb44772054 Mon Sep 17 00:00:00 2001 From: megamage Date: Tue, 7 Apr 2009 19:38:09 -0500 Subject: [7622] Added creatureAI with related database tables. Author: AlexDereka *Note: three tables are renamed. --HG-- branch : trunk --- src/game/CreatureAIRegistry.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/game/CreatureAIRegistry.cpp') diff --git a/src/game/CreatureAIRegistry.cpp b/src/game/CreatureAIRegistry.cpp index 3d7fe1848fb..6253c06b8bc 100644 --- a/src/game/CreatureAIRegistry.cpp +++ b/src/game/CreatureAIRegistry.cpp @@ -26,6 +26,7 @@ #include "PossessedAI.h" #include "TotemAI.h" #include "OutdoorPvPObjectiveAI.h" +#include "CreatureEventAI.h" #include "RandomMovementGenerator.h" #include "CreatureAIImpl.h" #include "MovementGeneratorImpl.h" @@ -46,6 +47,7 @@ namespace AIRegistry (new CreatureAIFactory("TotemAI"))->RegisterSelf(); (new CreatureAIFactory("OutdoorPvPObjectiveAI"))->RegisterSelf(); (new CreatureAIFactory("PossessedAI"))->RegisterSelf(); + (new CreatureAIFactory("EventAI"))->RegisterSelf(); (new MovementGeneratorFactory >(RANDOM_MOTION_TYPE))->RegisterSelf(); (new MovementGeneratorFactory >(WAYPOINT_MOTION_TYPE))->RegisterSelf(); -- cgit v1.2.3