From a5d1bc77abc275402240bec1380fa87f04461ba8 Mon Sep 17 00:00:00 2001 From: Xanadu Date: Fri, 5 Feb 2010 00:31:28 +0100 Subject: A great purge of obsolete macros. --HG-- branch : trunk --- src/game/GameEventMgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/GameEventMgr.cpp') diff --git a/src/game/GameEventMgr.cpp b/src/game/GameEventMgr.cpp index 8930abaccb8..19c716007ec 100644 --- a/src/game/GameEventMgr.cpp +++ b/src/game/GameEventMgr.cpp @@ -1662,7 +1662,7 @@ void GameEventMgr::SendWorldStateUpdate(Player * plr, uint16 event_id) } } -TRINITY_DLL_SPEC bool IsHolidayActive(HolidayIds id) + bool IsHolidayActive(HolidayIds id) { GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap(); GameEventMgr::ActiveEvents const& ae = gameeventmgr.GetActiveEventList(); @@ -1674,7 +1674,7 @@ TRINITY_DLL_SPEC bool IsHolidayActive(HolidayIds id) return false; } -TRINITY_DLL_SPEC bool IsEventActive(uint16 event_id) + bool IsEventActive(uint16 event_id) { GameEventMgr::ActiveEvents const& ae = gameeventmgr.GetActiveEventList(); return ae.find(event_id) != ae.end(); -- cgit v1.2.3