From 216d32e8a76b65fb8d661d7e5a200edd637b8dd9 Mon Sep 17 00:00:00 2001 From: QAston Date: Fri, 22 Jan 2010 20:03:47 +0100 Subject: *Prevent assertion fail in Unit::_AddAura after creature add to remove list. --HG-- branch : trunk --- src/game/GameObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/GameObject.cpp') diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index 23b79a3de1b..5d6f730a045 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -71,7 +71,7 @@ GameObject::~GameObject() // CleanupsBeforeDelete(); } -void GameObject::CleanupsBeforeDelete() +void GameObject::CleanupsBeforeDelete(bool finalCleanup) { if(m_uint32Values) // field array can be not exist if GameOBject not loaded { -- cgit v1.2.3