From 72ac0a2452ec5fcce70e611b9bf2b24fdd4d3b5a Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 6 Jun 2009 19:59:04 -0500 Subject: *Fix incorrect check of trap charges. --HG-- branch : trunk --- src/game/GameObject.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/game/GameObject.cpp') diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index c8021c8bb8b..239fe826087 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -324,8 +324,6 @@ void GameObject::Update(uint32 /*p_time*/) return; } - bool NeedDespawn = (goInfo->trap.charges != 0); - // Note: this hack with search required until GO casting not implemented // search unfriendly creature if(owner) // hunter trap @@ -359,7 +357,7 @@ void GameObject::Update(uint32 /*p_time*/) else m_cooldownTime = time(NULL) + 4; // 4 seconds - if(NeedDespawn) + if(owner) SetLootState(GO_JUST_DEACTIVATED); // can be despawned or destroyed if(IsBattleGroundTrap && ok->GetTypeId() == TYPEID_PLAYER) -- cgit v1.2.3