From cfa8ff7bd6e001742f6149a84944966c85e2b1e2 Mon Sep 17 00:00:00 2001 From: Brian Date: Sat, 30 Jan 2010 08:05:08 -0700 Subject: * Set the default spawntimesecs for creatures / gameobjects added in game to 5 minutes * Was 25 seconds * Thanks Paradox --HG-- branch : trunk --- src/game/GameObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/GameObject.cpp') diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index 2b69dac6134..07cf49f98f8 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -49,7 +49,7 @@ GameObject::GameObject() : WorldObject(), m_goValue(new GameObjectValue) m_valuesCount = GAMEOBJECT_END; m_respawnTime = 0; - m_respawnDelayTime = 25; + m_respawnDelayTime = 300; m_lootState = GO_NOT_READY; m_spawnedByDefault = true; m_usetimes = 0; -- cgit v1.2.3