From d9367da5f222ad694944e8bfdb549901e4556cf6 Mon Sep 17 00:00:00 2001 From: Trazom62 Date: Sun, 11 Apr 2010 23:49:00 +0200 Subject: Fix script started twice for Gobber (GO type=10) with eventID. Fixes issue #1589. With help of Az@zel, thanks. --HG-- branch : trunk --- src/game/GameObject.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/game/GameObject.cpp') diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index 1f3932c4f0f..53b0dc5812a 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -1137,6 +1137,7 @@ void GameObject::Use(Unit* user) { sLog.outDebug("Goober ScriptStart id %u for GO entry %u (GUID %u).", info->goober.eventId, GetEntry(), GetDBTableGUIDLow()); GetMap()->ScriptsStart(sEventScripts, info->goober.eventId, player, this); + EventInform(info->goober.eventId); } // possible quest objective for active quests @@ -1147,10 +1148,8 @@ void GameObject::Use(Unit* user) break; } - if (BattleGround* bg = player->GetBattleGround()) - { - bg->EventPlayerUsedGO(player, this); - } + if (BattleGround* bg = player->GetBattleGround()) + bg->EventPlayerUsedGO(player, this); player->CastedCreatureOrGO(info->id, GetGUID(), 0); } -- cgit v1.2.3