From f5eb5dba7cb6458b21952d4ba320225ff092ee1b Mon Sep 17 00:00:00 2001 From: QAston Date: Sun, 12 Jul 2009 22:08:32 +0200 Subject: *Add an Assert to trac where GO pointer is getting corrupted. --HG-- branch : trunk --- src/game/GameObject.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'src/game/GameObject.cpp') diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index 6e603346020..56c5bd7529e 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -928,10 +928,7 @@ void GameObject::SetOwnerGUID(uint64 owner) // Owner already found and different than expected owner - remove object from old owner if (owner && GetOwnerGUID() && GetOwnerGUID() != owner) { - if (Unit* owner = GetOwner()) - owner->RemoveGameObject(this, false); - else - assert(false); + assert(false); } m_spawnedByDefault = false; // all object with owner is despawned after delay SetUInt64Value(OBJECT_FIELD_CREATED_BY, owner); -- cgit v1.2.3