From ee65a34544a62c19a62b75822672ea88788a8afc Mon Sep 17 00:00:00 2001 From: QAston Date: Wed, 4 Feb 2009 19:43:00 +0100 Subject: *Implement stealth detection for traps. --HG-- branch : trunk --- src/game/GameObject.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/GameObject.h') diff --git a/src/game/GameObject.h b/src/game/GameObject.h index afeaba98cc9..3b837a0550c 100644 --- a/src/game/GameObject.h +++ b/src/game/GameObject.h @@ -571,6 +571,7 @@ class TRINITY_DLL_SPEC GameObject : public WorldObject void TriggeringLinkedGameObject( uint32 trapEntry, Unit* target); bool isVisibleForInState(Player const* u, bool inVisibleList) const; + bool canDetectTrap(Player const* u, float distance) const; GameObject* LookupFishingHoleAround(float range); -- cgit v1.2.3