From d19e12708001fbef2308be0e8cb5375a2ac7af48 Mon Sep 17 00:00:00 2001 From: Spp Date: Wed, 7 Apr 2010 19:14:10 +0200 Subject: Code style (game + scripts only): "if(" --> "if (" --HG-- branch : trunk --- src/game/GlobalEvents.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/game/GlobalEvents.cpp') diff --git a/src/game/GlobalEvents.cpp b/src/game/GlobalEvents.cpp index defdd96f1f9..9f72e96936c 100644 --- a/src/game/GlobalEvents.cpp +++ b/src/game/GlobalEvents.cpp @@ -34,7 +34,7 @@ static void CorpsesEraseCallBack(QueryResult_AutoPtr result, bool bones) { - if(!result) + if (!result) return; do @@ -51,9 +51,9 @@ static void CorpsesEraseCallBack(QueryResult_AutoPtr result, bool bones) sLog.outDebug("[Global event] Removing %s %u (X:%f Y:%f Map:%u).",(bones?"bones":"corpse"),guidlow,positionX,positionY,mapid); /// Resurrectable - convert corpses to bones - if(!bones) + if (!bones) { - if(!ObjectAccessor::Instance().ConvertCorpseForPlayer(player_guid)) + if (!ObjectAccessor::Instance().ConvertCorpseForPlayer(player_guid)) { sLog.outDebug("Corpse %u not found in world or bones creating forbidden. Delete from DB.",guidlow); CharacterDatabase.PExecute("DELETE FROM corpse WHERE guid = '%u'",guidlow); -- cgit v1.2.3