From 333f1c9d729e99c86b9747aa95336010589d564d Mon Sep 17 00:00:00 2001 From: maximius Date: Fri, 18 Sep 2009 14:10:37 -0700 Subject: *[8475] fixed some gcc-warnings Author: balrok *[8476] Revert some recent cleanup changes, some other fixes and cleanups. Author: VladimirMangos *[8489] Fixed player visibility update in case view point different from player itself. Author: SilverIce *[8493] Avoid unexpected multiply error messages at wrong `quest_template`.`RewSpell*` Author: VladimirMangos *[8496] Resolve some #include cycles and unsafe code. * Common.h -> Threading.h -> Errors.h -> Common.h * Remove reduncdent #include "ByteBuffer.h" in headers * Remove redundent #include "Auth/BigNumber.h" in headers * Avoid multyply data copy at use some now dropped functions in BigNumber. * Avoid copy fixed byte count from byte arrays with unknown real size created from BigNumber. * Avoid possible problems for build mangos at different platform or compilers. Author: VladimirMangos. *[8501] Apply code style and cleanups to some Player functions. Author: VladimirMangos. *[8502] Disable quests related to specific game events at startup if event not active. Also rename member boolean variable. Author: NoFantasy *[8506] Add check for IsAutoComplete() in SendPreparedQuest(). For cases where quest is repeatable but has Method!=0, QuestDetails must be sent instead of RequestItems. Some additional code cleanup. Author: NoFantasy *[8507] Check amount of spawned pools before decrement to avoid unexpected result. Also rename variable to more meaningful name. Signed-off-by: NoFantasy Thanks to Stryker and onkelz28! --HG-- branch : trunk --- src/game/GridNotifiers.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/game/GridNotifiers.h') diff --git a/src/game/GridNotifiers.h b/src/game/GridNotifiers.h index e11e1210ff5..d66b595dce8 100644 --- a/src/game/GridNotifiers.h +++ b/src/game/GridNotifiers.h @@ -22,7 +22,6 @@ #define TRINITY_GRIDNOTIFIERS_H #include "ObjectGridLoader.h" -#include "ByteBuffer.h" #include "UpdateData.h" #include @@ -1224,7 +1223,7 @@ namespace Trinity ~LocalizedPacketListDo() { for(size_t i = 0; i < i_data_cache.size(); ++i) - for(int j = 0; j < i_data_cache[i].size(); ++j) + for(size_t j = 0; j < i_data_cache[i].size(); ++j) delete i_data_cache[i][j]; } void operator()( Player* p ); -- cgit v1.2.3