From 9b1c0e006f20091f28f3f468cfcab1feb51286bd Mon Sep 17 00:00:00 2001 From: Neo2003 Date: Thu, 2 Oct 2008 16:23:55 -0500 Subject: [svn] * Proper SVN structure --HG-- branch : trunk --- src/game/GuardAI.h | 54 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 src/game/GuardAI.h (limited to 'src/game/GuardAI.h') diff --git a/src/game/GuardAI.h b/src/game/GuardAI.h new file mode 100644 index 00000000000..f11dad6870e --- /dev/null +++ b/src/game/GuardAI.h @@ -0,0 +1,54 @@ +/* + * Copyright (C) 2005-2008 MaNGOS + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef MANGOS_GUARDAI_H +#define MANGOS_GUARDAI_H + +#include "CreatureAI.h" +#include "Timer.h" + +class Creature; + +class MANGOS_DLL_DECL GuardAI : public CreatureAI +{ + enum GuardState + { + STATE_NORMAL = 1, + STATE_LOOK_AT_VICTIM = 2 + }; + + public: + + GuardAI(Creature &c); + + void MoveInLineOfSight(Unit *); + void AttackStart(Unit *); + void EnterEvadeMode(); + void JustDied(Unit *); + bool IsVisible(Unit *) const; + + void UpdateAI(const uint32); + static int Permissible(const Creature *); + + private: + Creature &i_creature; + uint64 i_victimGuid; + GuardState i_state; + TimeTracker i_tracker; +}; +#endif -- cgit v1.2.3