From 0b38c48ec9cbed0702d9fa3c3708b6b85db36382 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 1 Apr 2010 12:56:26 -0600 Subject: * To make the game easier, we have decided to remove all movement from NPCs * If we get the positive response we are expecting, we will remove spells * next. * Just imagine, finally being able to get that T10 gear you wanted! * Thanks to Nayre for the idea * Thanks to Machiavelli and Trazom for help implementing --HG-- branch : trunk --- src/game/IdleMovementGenerator.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/IdleMovementGenerator.cpp') diff --git a/src/game/IdleMovementGenerator.cpp b/src/game/IdleMovementGenerator.cpp index 8ee7482ec44..4915a557a27 100644 --- a/src/game/IdleMovementGenerator.cpp +++ b/src/game/IdleMovementGenerator.cpp @@ -111,3 +111,4 @@ AssistanceDistractMovementGenerator::Finalize(Unit &unit) unit.clearUnitState(UNIT_STAT_DISTRACTED); unit.ToCreature()->SetReactState(REACT_AGGRESSIVE); } + -- cgit v1.2.3