From 17089d38f3624d592f36befe5f5cedfb08b3bbff Mon Sep 17 00:00:00 2001 From: n0n4m3 Date: Sun, 11 Apr 2010 11:18:20 +0400 Subject: Implement some opcodes. Big thx to TOM_RUS. --HG-- branch : trunk --- src/game/ItemHandler.cpp | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'src/game/ItemHandler.cpp') diff --git a/src/game/ItemHandler.cpp b/src/game/ItemHandler.cpp index c3ca61c123c..17f4ac34107 100644 --- a/src/game/ItemHandler.cpp +++ b/src/game/ItemHandler.cpp @@ -854,17 +854,30 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) BankBagSlotPricesEntry const* slotEntry = sBankBagSlotPricesStore.LookupEntry(slot); + WorldPacket data(SMSG_BUY_BANK_SLOT_RESULT, 4); + if (!slotEntry) + { + data << uint32(ERR_BANKSLOT_FAILED_TOO_MANY); + SendPacket(&data); return; + } uint32 price = slotEntry->price; if (_player->GetMoney() < price) + { + data << uint32(ERR_BANKSLOT_INSUFFICIENT_FUNDS); + SendPacket(&data); return; + } _player->SetBankBagSlotCount(slot); _player->ModifyMoney(-int32(price)); + data << uint32(ERR_BANKSLOT_OK); + SendPacket(&data); + _player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT); } -- cgit v1.2.3