From 7e913d81c01a86d9ec4f1b02fc5037c8f3f6e3d2 Mon Sep 17 00:00:00 2001 From: p0wer Date: Mon, 21 Dec 2009 21:56:50 -0600 Subject: * Fix typo in .ticket assign. Thanks Sundark and Ogeraisi for pointing it out. --HG-- branch : trunk --- src/game/Level1.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/Level1.cpp') diff --git a/src/game/Level1.cpp b/src/game/Level1.cpp index d08980d7cb7..1d99b0d68e6 100644 --- a/src/game/Level1.cpp +++ b/src/game/Level1.cpp @@ -498,7 +498,7 @@ bool ChatHandler::HandleGMTicketAssignToCommand(const char* args) } uint64 tarGUID = objmgr.GetPlayerGUIDByName(targm.c_str()); uint64 accid = objmgr.GetPlayerAccountIdByGUID(tarGUID); - QueryResult *result = loginDatabase.PQuery("SELECT gmlevel RealmID FROM account_access WHERE id = '%u'", accid); + QueryResult *result = loginDatabase.PQuery("SELECT 'gmlevel', 'RealmID' FROM account_access WHERE id = '%u'", accid); Field * fields = result->Fetch(); uint32 gmlevel = fields[0].GetUInt32(); -- cgit v1.2.3