From cccfd132dd4388f42da8087a9ad5ff54b7ec4808 Mon Sep 17 00:00:00 2001 From: QAston Date: Mon, 2 Feb 2009 22:31:11 +0100 Subject: *Handle SPELL_AURA_MOD_WEAPONTYPE_IGNORE_TARGET_RESISTANCE and new spellmods. --HG-- branch : trunk --- src/game/Level3.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/Level3.cpp') diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index a0b44c81f3a..664cc1e2ecf 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -3801,7 +3801,7 @@ bool ChatHandler::HandleDamageCommand(const char * args) SpellSchoolMask schoolmask = SpellSchoolMask(1 << school); if ( schoolmask & SPELL_SCHOOL_MASK_NORMAL ) - damage = m_session->GetPlayer()->CalcArmorReducedDamage(target, damage); + damage = m_session->GetPlayer()->CalcArmorReducedDamage(target, damage, NULL, BASE_ATTACK); char* spellStr = strtok((char*)NULL, " "); -- cgit v1.2.3