From 57bdbdc0ca8e867520de9927389edb703a04c43a Mon Sep 17 00:00:00 2001 From: n0n4m3 Date: Sat, 19 Dec 2009 17:48:45 +0100 Subject: Add function to update orientation of unit (for both server andclient). by NoFantasy --HG-- branch : trunk --- src/game/Level3.cpp | 16 ++-------------- 1 file changed, 2 insertions(+), 14 deletions(-) (limited to 'src/game/Level3.cpp') diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index 0fec45ec35a..dada1862338 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -6623,13 +6623,7 @@ bool ChatHandler::HandleCastBackCommand(const char *args) bool triggered = (trig_str != NULL); - // update orientation at server - caster->SetOrientation(caster->GetAngle(m_session->GetPlayer())); - - // and client - WorldPacket data; - caster->BuildHeartBeatMsg(&data); - caster->SendMessageToSet(&data,true); + caster->SetFacingToObject(m_session->GetPlayer()); caster->CastSpell(m_session->GetPlayer(),spell,triggered); @@ -6714,13 +6708,7 @@ bool ChatHandler::HandleCastTargetCommand(const char *args) bool triggered = (trig_str != NULL); - // update orientation at server - caster->SetOrientation(caster->GetAngle(m_session->GetPlayer())); - - // and client - WorldPacket data; - caster->BuildHeartBeatMsg(&data); - caster->SendMessageToSet(&data,true); + caster->SetFacingToObject(m_session->GetPlayer()); caster->CastSpell(caster->getVictim(),spell,triggered); -- cgit v1.2.3