From 8b4f5b629091965adf4d565329429071bc519e4c Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 13 Dec 2008 11:03:29 -0600 Subject: *Allow GM .die "locked-hp" creatures. --HG-- branch : trunk --- src/game/Level3.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/game/Level3.cpp') diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index a5c6f54016c..f66cab42c66 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -3367,7 +3367,8 @@ bool ChatHandler::HandleDieCommand(const char* /*args*/) if( target->isAlive() ) { - m_session->GetPlayer()->DealDamage(target, target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); + //m_session->GetPlayer()->DealDamage(target, target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); + m_session->GetPlayer()->Kill(target); } return true; -- cgit v1.2.3