From 1ee90e1022a235859316e55356ea8a3d2f456c9b Mon Sep 17 00:00:00 2001 From: megamage Date: Sun, 23 Aug 2009 22:09:43 -0500 Subject: *Update vehicle system. Make vehicle a seperate class from creature. --HG-- branch : trunk --- src/game/LootHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/LootHandler.cpp') diff --git a/src/game/LootHandler.cpp b/src/game/LootHandler.cpp index 3c1d383e95f..4621c38602b 100644 --- a/src/game/LootHandler.cpp +++ b/src/game/LootHandler.cpp @@ -465,7 +465,7 @@ void WorldSession::HandleLootMasterGiveOpcode( WorldPacket & recv_data ) Loot *pLoot = NULL; - if(IS_CREATURE_GUID(GetPlayer()->GetLootGUID())) + if(IS_CRE_OR_VEH_GUID(GetPlayer()->GetLootGUID())) { Creature *pCreature = GetPlayer()->GetMap()->GetCreature(lootguid); if(!pCreature) -- cgit v1.2.3