From cb8b3fe5db781788304f35bfd82b9a6579dd42db Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 3 Apr 2009 16:36:20 -0600 Subject: [7607] Improvements in support some generic achievement classes Author: VladimirMangos * Implement support achievements with refAchievement field != 0, that have criterias stored in achievement refAchievement. * Implement support achievement complete req. with specific count of completed critirias. * Avoid full achievement list scan at search achievement associated with criteria. --HG-- branch : trunk --- src/game/LootMgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/LootMgr.cpp') diff --git a/src/game/LootMgr.cpp b/src/game/LootMgr.cpp index 8a9bf99f503..a3dd4167be2 100644 --- a/src/game/LootMgr.cpp +++ b/src/game/LootMgr.cpp @@ -168,12 +168,12 @@ void LootStore::LoadLootTable() Verify(); // Checks validity of the loot store - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u loot definitions (%lu templates)", count, (unsigned long)m_LootTemplates.size()); } else { - sLog.outString(""); + sLog.outString(); sLog.outErrorDb( ">> Loaded 0 loot definitions. DB table `%s` is empty.",GetName() ); } } -- cgit v1.2.3