From de11b9e901d1d1caa0634fad541f08f11c5781af Mon Sep 17 00:00:00 2001 From: megamage Date: Wed, 29 Apr 2009 00:26:07 -0500 Subject: [7730] Some optimizantion and code style. Author: zhenya --HG-- branch : trunk --- src/game/Map.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/Map.cpp') diff --git a/src/game/Map.cpp b/src/game/Map.cpp index adefb0770ae..20590eb071b 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -2002,7 +2002,7 @@ void Map::SendInitTransports( Player * player ) bool hasTransport = false; - for (MapManager::TransportSet::iterator i = tset.begin(); i != tset.end(); ++i) + for (MapManager::TransportSet::const_iterator i = tset.begin(); i != tset.end(); ++i) { // send data for current transport in other place if((*i) != player->GetTransport() && (*i)->GetMapId()==i_id) @@ -2031,7 +2031,7 @@ void Map::SendRemoveTransports( Player * player ) MapManager::TransportSet& tset = tmap[player->GetMapId()]; // except used transport - for (MapManager::TransportSet::iterator i = tset.begin(); i != tset.end(); ++i) + for (MapManager::TransportSet::const_iterator i = tset.begin(); i != tset.end(); ++i) if((*i) != player->GetTransport() && (*i)->GetMapId()!=i_id) (*i)->BuildOutOfRangeUpdateBlock(&transData); -- cgit v1.2.3