From a7e04a252fc04988dea2072241ad8825db747e58 Mon Sep 17 00:00:00 2001 From: megamage Date: Wed, 8 Apr 2009 17:23:57 -0500 Subject: *Add unit to notify when unit is add to world (including load grid case). *Add some check in remove object function. --HG-- branch : trunk --- src/game/Map.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/Map.cpp') diff --git a/src/game/Map.cpp b/src/game/Map.cpp index fbe4f32d5b1..b7e0fd59f61 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -485,7 +485,7 @@ bool Map::Add(Player *player) SendInitTransports(player); player->m_clientGUIDs.clear(); - AddNotifier(player); + //AddNotifier(player); return true; } @@ -523,7 +523,7 @@ Map::Add(T *obj) UpdateObjectVisibility(obj,cell,p); - AddNotifier(obj); + //AddNotifier(obj); } void Map::MessageBroadcast(Player *player, WorldPacket *msg, bool to_self, bool to_possessor) -- cgit v1.2.3