From d19e12708001fbef2308be0e8cb5375a2ac7af48 Mon Sep 17 00:00:00 2001 From: Spp Date: Wed, 7 Apr 2010 19:14:10 +0200 Subject: Code style (game + scripts only): "if(" --> "if (" --HG-- branch : trunk --- src/game/Map.h | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/game/Map.h') diff --git a/src/game/Map.h b/src/game/Map.h index 682e05533f9..f89a685fd2b 100644 --- a/src/game/Map.h +++ b/src/game/Map.h @@ -248,8 +248,8 @@ class Map : public GridRefManager, public Trinity::ObjectLevelLockabl // currently unused for normal maps bool CanUnload(uint32 diff) { - if(!m_unloadTimer) return false; - if(m_unloadTimer <= diff) return true; + if (!m_unloadTimer) return false; + if (m_unloadTimer <= diff) return true; m_unloadTimer -= diff; return false; } @@ -368,7 +368,7 @@ class Map : public GridRefManager, public Trinity::ObjectLevelLockabl bool IsBattleGroundOrArena() const { return i_mapEntry && i_mapEntry->IsBattleGroundOrArena(); } bool GetEntrancePos(int32 &mapid, float &x, float &y) { - if(!i_mapEntry) + if (!i_mapEntry) return false; return i_mapEntry->GetEntrancePos(mapid, x, y); } @@ -538,12 +538,12 @@ class Map : public GridRefManager, public Trinity::ObjectLevelLockabl void RemoveFromActiveHelper(T* obj) { // Map::Update for active object in proccess - if(m_activeNonPlayersIter != m_activeNonPlayers.end()) + if (m_activeNonPlayersIter != m_activeNonPlayers.end()) { ActiveNonPlayers::iterator itr = m_activeNonPlayers.find(obj); - if(itr == m_activeNonPlayers.end()) + if (itr == m_activeNonPlayers.end()) return; - if(itr==m_activeNonPlayersIter) + if (itr==m_activeNonPlayersIter) ++m_activeNonPlayersIter; m_activeNonPlayers.erase(itr); } @@ -634,7 +634,7 @@ Map::Visit(const Cell& cell, TypeContainerVisitor &visitor) const uint32 cell_x = cell.CellX(); const uint32 cell_y = cell.CellY(); - if( !cell.NoCreate() || loaded(GridPair(x,y)) ) + if ( !cell.NoCreate() || loaded(GridPair(x,y)) ) { EnsureGridLoaded(cell); getNGrid(x, y)->Visit(cell_x, cell_y, visitor); -- cgit v1.2.3