From 2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 Mon Sep 17 00:00:00 2001 From: Spp Date: Wed, 7 Apr 2010 23:25:02 +0200 Subject: Code Style (game + scripts only): "==" --> " == " (when needed) --HG-- branch : trunk --- src/game/MapManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/MapManager.cpp') diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp index fadac236448..956c85f8869 100644 --- a/src/game/MapManager.cpp +++ b/src/game/MapManager.cpp @@ -205,7 +205,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player) uint32 instance_map = corpse->GetMapId(); do { - if (instance_map==mapid) + if (instance_map == mapid) break; InstanceTemplate const* instance = objmgr.GetInstanceTemplate(instance_map); -- cgit v1.2.3