From 230b3d41ef5197fb99119da72792984ba192c891 Mon Sep 17 00:00:00 2001 From: Anubisss Date: Tue, 7 Apr 2009 18:01:22 +0200 Subject: *Use constant LANG_INSTANCE_RAID_GROUP_ONLY in a message which in CanPlayerEnter(). --HG-- branch : trunk --- src/game/MapManager.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/game/MapManager.cpp') diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp index e083302e045..061e0252a13 100644 --- a/src/game/MapManager.cpp +++ b/src/game/MapManager.cpp @@ -32,6 +32,7 @@ #include "CellImpl.h" #include "Corpse.h" #include "ObjectMgr.h" +#include "Language.h" #define CLASS_LOCK Trinity::ClassLevelLockable INSTANTIATE_SINGLETON_2(MapManager, CLASS_LOCK); @@ -165,7 +166,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player) { // probably there must be special opcode, because client has this string constant in GlobalStrings.lua // TODO: this is not a good place to send the message - player->GetSession()->SendAreaTriggerMessage(player->GetSession()->GetTrinityString(810), mapName); + player->GetSession()->SendAreaTriggerMessage(player->GetSession()->GetTrinityString(LANG_INSTANCE_RAID_GROUP_ONLY), mapName); sLog.outDebug("MAP: Player '%s' must be in a raid group to enter instance of '%s'", player->GetName(), mapName); return false; } -- cgit v1.2.3