From 783e4fd3ff077b3023046f407a99552c109ef486 Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 28 Mar 2009 22:44:09 -0600 Subject: *Add new creature_template column VehicleId *Allow spawn vehicles *Make vehicles grid objects. --HG-- branch : trunk --- src/game/MiscHandler.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/game/MiscHandler.cpp') diff --git a/src/game/MiscHandler.cpp b/src/game/MiscHandler.cpp index 44ae9cbb732..7b1a3731d16 100644 --- a/src/game/MiscHandler.cpp +++ b/src/game/MiscHandler.cpp @@ -1632,7 +1632,10 @@ void WorldSession::HandleSpellClick( WorldPacket & recv_data ) Vehicle *vehicle = ObjectAccessor::GetVehicle(guid); if(!vehicle) + { + sLog.outError("Player %s cannot find vehicle %u", _player->GetName(), guid); return; + } _player->EnterVehicle(vehicle); } -- cgit v1.2.3