From 783e4fd3ff077b3023046f407a99552c109ef486 Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 28 Mar 2009 22:44:09 -0600 Subject: *Add new creature_template column VehicleId *Allow spawn vehicles *Make vehicles grid objects. --HG-- branch : trunk --- src/game/MovementHandler.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/game/MovementHandler.cpp') diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp index a8a4598fd62..28317cc1471 100644 --- a/src/game/MovementHandler.cpp +++ b/src/game/MovementHandler.cpp @@ -435,7 +435,8 @@ void WorldSession::HandleDismissControlledVehicle(WorldPacket &recv_data) if(Vehicle *vehicle = ObjectAccessor::GetVehicle(vehicleGUID)) { _player->ExitVehicle(vehicle); - vehicle->Dismiss(); + if(!vehicle->GetDBTableGUIDLow()) + vehicle->Dismiss(); } } -- cgit v1.2.3