From 7c720763558fbf4a35755b6055e6a127326834a5 Mon Sep 17 00:00:00 2001 From: megamage Date: Sun, 23 Aug 2009 00:38:19 -0500 Subject: *Fix the bug that some vehicles cannot fly. --HG-- branch : trunk --- src/game/MovementHandler.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/game/MovementHandler.cpp') diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp index f518c7f4da4..04033050b40 100644 --- a/src/game/MovementHandler.cpp +++ b/src/game/MovementHandler.cpp @@ -459,7 +459,16 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPacket &recv_data) return; if(Unit *mover = ObjectAccessor::GetUnit(*GetPlayer(), guid)) + { GetPlayer()->SetMover(mover); + if(mover != GetPlayer() && mover->canFly()) + { + WorldPacket data(SMSG_MOVE_SET_CAN_FLY, 12); + data.append(mover->GetPackGUID()); + data << uint32(0); + SendPacket(&data); + } + } else { sLog.outError("HandleSetActiveMoverOpcode: incorrect mover guid: mover is " I64FMT " and should be " I64FMT, guid, _player->m_mover->GetGUID()); -- cgit v1.2.3