From bb75ff7b79e89dac82f3ee1c740eb6079c7ec43b Mon Sep 17 00:00:00 2001 From: megamage Date: Sun, 15 Feb 2009 17:33:36 -0600 Subject: *Cleanup of charm/farsight code. Hope this can fix some crash bugs. --HG-- branch : trunk --- src/game/MovementHandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/MovementHandler.cpp') diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp index 8c808e3a53a..b8dede604d2 100644 --- a/src/game/MovementHandler.cpp +++ b/src/game/MovementHandler.cpp @@ -350,7 +350,7 @@ void WorldSession::HandlePossessedMovement(WorldPacket& recv_data, MovementInfo& // Remove possession if possessed unit enters a transport if (MovementFlags & MOVEMENTFLAG_ONTRANSPORT) { - GetPlayer()->RemovePossess(true); + GetPlayer()->Uncharm(); return; } @@ -383,7 +383,7 @@ void WorldSession::HandlePossessedMovement(WorldPacket& recv_data, MovementInfo& if(movementInfo.z < -500.0f) { - GetPlayer()->RemovePossess(false); + GetPlayer()->Uncharm(); plr->HandleFallUnderMap(); } } -- cgit v1.2.3