From 01b67a1f6a08b22dcdea6e7f5647bb37dc2465d9 Mon Sep 17 00:00:00 2001 From: megamage Date: Mon, 9 Mar 2009 17:06:13 -0600 Subject: [7413] Fixed finally problems with node names localization in BattleGroundAB messages. Author: VladimirMangos Also fix build at some platforms. Note: GetTrinityString should be removed in the future when AV is updated. --HG-- branch : trunk --- src/game/Object.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/Object.cpp') diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 3cb5d31b6cc..9fdca51777a 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -27,6 +27,7 @@ #include "Object.h" #include "Creature.h" #include "Player.h" +#include "Vehicle.h" #include "ObjectMgr.h" #include "UpdateData.h" #include "UpdateMask.h" -- cgit v1.2.3